Difference between revisions of "Lucent"

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{{Path|Classes|[[Opportunist]]|'''Lucent'''}}
 
{{Path|Classes|[[Opportunist]]|'''Lucent'''}}
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== Instinctive Defense ==
 
Starting from 3rd level, your [[Armor Class|AC]] can't be lower than 10 + your {{dex}} modifier + your {{wis}} modifier.
 
 
 
== Mystic Talents ==
 
== Mystic Talents ==
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At 3rd level, you learn to employ mystical arts of combat and subterfuge.  These arts lay the foundation of the supernatural arts you will gradually begin to master.
 
At 3rd level, you learn to employ mystical arts of combat and subterfuge.  These arts lay the foundation of the supernatural arts you will gradually begin to master.
  
You gain the [[Martial Arts (talent)|Martial Arts]] and X talents as a bonus.  If you already have either talent, you instead gain another [[#Clever Talent|clever talent]] of your choice.
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You gain the [[Martial Arts (talent)|Martial Arts]] and [[Unarmored Defense (talent)|Unarmored Defense (Lucent's Parry)]] talents as a bonus.  If you already have either talent, you instead gain another [[#Clever Talent|clever talent]] of your choice.
 
 
You also gain proficiency with the {{i|disguise kit}}.  If already proficient, you can either regain 2 [[Opportunist#Proficiency Points|proficiency points]] or become proficient in any other [[professional tool]] of your choice.
 
  
Finally, you gain proficiency in the [[Perception]] skill.   If already proficient, you can either regain 2 [[Opportunist#Proficiency Points|proficiency points]] or become proficient in any other [[skill]] of your choice.
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You also gain proficiency with both the [[Perception]] skill and the {{i|disguise kit}}. If already proficient, you can either regain 2 [[Opportunist#Proficiency Points|proficiency points]], become proficient in another [[professional tool]], or become proficient in another [[skill]].
  
 
== Lucent Arts ==
 
== Lucent Arts ==
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== Perfect Senses ==
 
== Perfect Senses ==
At 15th level, you become an [[expert]] in the [[Insight]], [[Investigation]], and [[Perception]] [[skills]] if you aren't already.
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At 15th level, you become an [[expert]] in the [[Insight]], [[Investigation]], and [[Perception]] [[skills]].
  
 
== Eye of Truth ==
 
== Eye of Truth ==
Starting from 18th level, you have [[truesight]] out to a range of 30 feet.  This means within this range you can see see in normal and magical [[darkness]], see [[invisible]] creatures and objects, automatically detect visual illusions and succeed on [[saving throw]]s against them, and perceive the original form of a shapechanger or a creature that is transformed by magic.
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Starting from 18th level, you always have [[truesight]] out to a range of 30 feet&mdash;even if you are otherwise [[blinded]]Truesight means within this range you can see see in normal and magical [[darkness]], see [[invisible]] creatures and objects, automatically detect visual illusions and succeed on [[saving throw]]s against them, and perceive the original form of a shapechanger or a creature that is transformed by magic.
  
 
[[Category:Opportunist Subclasses]]
 
[[Category:Opportunist Subclasses]]
 
[[Category:Subclasses]]
 
[[Category:Subclasses]]

Revision as of 11:28, 28 November 2020

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This page or section is incomplete, and will eventually be expanded with more information.

ClassesOpportunistLucent

Lucent is one of several possible subclasses you can undertake as an opportunist.

Your subclass enacts features at 3rd level and every three levels thereafter: 6th, 9th, 12th, 15th, and 18th. See Opportunist#Lucent for an integrated list that combines lucent features with those of the base opportunist class.


Mystic Talents

At 3rd level, you learn to employ mystical arts of combat and subterfuge. These arts lay the foundation of the supernatural arts you will gradually begin to master.

You gain the Martial Arts and Unarmored Defense (Lucent's Parry) talents as a bonus. If you already have either talent, you instead gain another clever talent of your choice.

You also gain proficiency with both the Perception skill and the disguise kit. If already proficient, you can either regain 2 proficiency points, become proficient in another professional tool, or become proficient in another skill.

Lucent Arts

This page or section is incomplete, and will eventually be expanded with more information.

At 6th level,

You learn two lucent arts from the following list, and learn one more of your choice at every three opportunist levels hereafter: 9th, 12th, 15th, and 18th. Whenever you gain the Improvement feature, you can replace one of the lucent arts you've learned with a new one.

Unerring Senses

At 9th level, you begin to see and hear what it seems others cannot. Your eyes are beginning to know absolute truth. You become an expert in one skill of your choice from Insight, Investigation, and Perception.

As an expert, you add a bonus die to ability checks which use one of the chosen skills. The size of this die depends on your proficiency bonus: d8 for +4, d10 for +5, and d12 for +6. This does not affect your passive Perception score.

Slit of Truth

Gradually, your senses begin to see through magic and deception that would cloud them. Starting from 12th level, you see a heavily obscured area as if it was lightly obscured, and see any lightly obscured area as if it wasn't obscured.

From now on, you also have advantage on every saving throw you make against an illusion spell.

Perfect Senses

At 15th level, you become an expert in the Insight, Investigation, and Perception skills.

Eye of Truth

Starting from 18th level, you always have truesight out to a range of 30 feet—even if you are otherwise blinded. Truesight means within this range you can see see in normal and magical darkness, see invisible creatures and objects, automatically detect visual illusions and succeed on saving throws against them, and perceive the original form of a shapechanger or a creature that is transformed by magic.