Difference between revisions of "Fokka Elite (creature)"
(Created page with "{{Image Request}} {{CB |title=Fokka Elite |image= |imagelink= |size=Medium |type=humanoid |subtype=rito |alignment=LE |challenge=12 |str=22 |dex=17 |con=16 |int=13 |wis=14 |ch...") |
(added images) |
||
Line 1: | Line 1: | ||
− | |||
{{CB | {{CB | ||
|title=Fokka Elite | |title=Fokka Elite | ||
− | |image= | + | |image=https://d1u5p3l4wpay3k.cloudfront.net/zelda_gamepedia_en/3/33/TAoL_Fokka_Futabasha_Artwork.png |
− | |imagelink= | + | |imagelink=https://zelda.gamepedia.com/File:TAoL_Fokka_Futabasha_Artwork.png |
|size=Medium | |size=Medium | ||
|type=humanoid | |type=humanoid | ||
Line 31: | Line 30: | ||
}} | }} | ||
==Description== | ==Description== | ||
+ | {{Inline Image|https://d1u5p3l4wpay3k.cloudfront.net/zelda_gamepedia_en/4/42/Fokkablue.png|https://zelda.gamepedia.com/File:Fokkablue.png}} | ||
Flightless [[Rito (race)|rito]] go by many names, but in their native tongue of {{CL|Zoran}} the term "'''fokka'''" is most often unused. Although they lack flight, fokka have lightweight bodies built for swift movement and wield abnormal strength. Fokka knights make use of these natural advantages to make formidable warriors. | Flightless [[Rito (race)|rito]] go by many names, but in their native tongue of {{CL|Zoran}} the term "'''fokka'''" is most often unused. Although they lack flight, fokka have lightweight bodies built for swift movement and wield abnormal strength. Fokka knights make use of these natural advantages to make formidable warriors. | ||
Line 40: | Line 40: | ||
{{CT|Elite Brute|A melee weapon deals two extra of its damage dice when the fokka hits with it (included in the attack).}} | {{CT|Elite Brute|A melee weapon deals two extra of its damage dice when the fokka hits with it (included in the attack).}} | ||
− | {{CT|Innate Spellcasting|The fokka's innate spellcasting ability is {{ | + | {{CT|Innate Spellcasting|The fokka's innate spellcasting ability is {{cha}} (spell save DC 14, +6 to hit with spell attacks). The fokka can innately cast the following spells, requiring no material components: |
:At will: {{Spell|Power Beam}}, {{Spell|Produce Flame}}, {{Spell|Resistance}}}} | :At will: {{Spell|Power Beam}}, {{Spell|Produce Flame}}, {{Spell|Resistance}}}} | ||
Revision as of 18:30, 4 February 2018
Fokka Elite | |||||
Medium humanoid (rito), lawful evil Armor Class 21 (half plate, iron shield) Heart Points {{{hp}}} Speed 35 ft. | |||||
STR 22 (+6) |
DEX 17 (+3) |
CON 16 (+3) |
INT 13 (+1) |
WIS 14 (+2) |
CHA 15 (+2) |
Saving Throws Dex +7, Con +7, Int +5, Wis +6 | |||||
Skills Acrobatics +7, Perception +6 | |||||
Senses passive Perception 16 | |||||
Languages Blin, Zoran | |||||
Challenge 12 (8,400 XP) | Proficiency Bonus +4 | ||||
Environment: Hills, Ruins
Description
Flightless rito go by many names, but in their native tongue of Zoran the term "fokka" is most often unused. Although they lack flight, fokka have lightweight bodies built for swift movement and wield abnormal strength. Fokka knights make use of these natural advantages to make formidable warriors.
Fokka are treated as outcasts, mutants, and foul creatures by most rito capable of flight. Whether it's their natural tendency or the result of this mistreatment, most fokka have a cruel and isolating disposition. They intend to fight alone, whenever possible, and distrust almost anyone.
Traits
Courage. The fokka elite (creature) has advantage on saving throws against being charmed or frightened.
Elite Brute. A melee weapon deals two extra of its damage dice when the fokka hits with it (included in the attack).
Innate Spellcasting. The fokka's innate spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). The fokka can innately cast the following spells, requiring no material components:
- At will: power beam, produce flame, resistance
Keen Sight. The fokka has advantage on Wisdom (Perception) checks that rely on sight.
Shield Wall. While wielding a shield, the fokka adds 2 to its AC (included in its AC). Its shield is magical while the fokka wields it.
Standing Leap. The fokka's' long jump and high jump are both up to 30 feet, with or without a running start.
Actions
Multiattack. The fokka makes four attacks, or casts power beam four times.
Longsword. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) slashing damage, or 23 (3d10 + 6) slashing damage if used in two hands.
Reactions
Parry.
Related pages
- Rito, the race to which this creature begrudginly belongs
- Fokka knight, a fokka fighter that is still formidable, but not of truly elite status
- Fokkeru, a closely related from of monstrous rito, and one of few races to which fokka tend not to be openly hostile
Creatures→ Humanoids→ Rito→ Fokka→ Fokka Elite
The material on this page is based primarily on content found in Adventure of Link, which is copyright Nintendo Co., Ltd.
- Creatures
- Challenge 12 creatures
- Medium-sized creatures
- Humanoids
- Rito
- Creatures of lawful evil alignment
- Creatures proficient in Acrobatics
- Creatures proficient in Perception
- Creatures without vulnerabilities
- Creatures without resistances
- Creatures without condition immunities
- Creatures without damage immunities
- Creatures with the Blin language
- Creatures with the Zoran language
- Creatures found in caves
- Creatures found in hills
- Creatures with Multiattack
- Creatures with the Longsword action
- Content originating from Adventure of Link