Difference between revisions of "Life (spell)"
From Legends of Hyrule
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− | {{SB | + | <noinclude>{{Navi|Spells}}</noinclude><tabs><tab name="Magic Points">{{SB |
|title=Life | |title=Life | ||
|school=conjuration | |school=conjuration | ||
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|image=https://i.imgur.com/r39rOxL.png | |image=https://i.imgur.com/r39rOxL.png | ||
|imagelink=https://zelda.gamepedia.com/Life | |imagelink=https://zelda.gamepedia.com/Life | ||
− | |||
|ea=yes | |ea=yes | ||
|fi=yes | |fi=yes | ||
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|fairy=yes | |fairy=yes | ||
|ss=yes | |ss=yes | ||
− | |damage=healing}} | + | |damage=healing}}</tab><tab name="Spell Slots">{{SB |
+ | |title=Life | ||
+ | |school=conjuration | ||
+ | |level=1st | ||
+ | |summary=You heal the wounds of a creature you touch. | ||
+ | |range=Touch | ||
+ | |You heal the wounds of a creature you touch. The target regains {{hp}} equal to 1d12 + your casting ability modifier. This spell has no effect on [[constructs]] or [[undead]].{{a}}{{AHLS}} When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d12 for each slot level above 1st. | ||
+ | |image=https://i.imgur.com/r39rOxL.png | ||
+ | |imagelink=https://zelda.gamepedia.com/Life}}</tab></tabs><noinclude> | ||
+ | {{clear}} | ||
{{Source|Adventure of Link}} | {{Source|Adventure of Link}} | ||
+ | </noinclude> |
Revision as of 02:47, 24 April 2020
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Player's Guide |
System Reference |
Compendium |
2-point conjuration | |
Casting time: | 1 action |
Range: | Touch |
Components: | V, S |
Duration: | Instantaneous |
You heal the wounds of a creature you touch. The target regains heart points equal to 1d12 + your casting ability modifier. This spell has no effect on constructs or undead.
Upcast. You can upcast this spell by expending extra magic points when you cast it. For every extra point you expend, the target regains an extra 1d12 heart points.
1st-level conjuration | |
Casting time: | 1 action |
Range: | Touch |
Components: | V, S |
Duration: | Instantaneous |
You heal the wounds of a creature you touch. The target regains heart points equal to 1d12 + your casting ability modifier. This spell has no effect on constructs or undead.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d12 for each slot level above 1st.
The material on this page is based primarily on content found in Adventure of Link, which is copyright Nintendo Co., Ltd.