Difference between revisions of "Cryonis (spell)"

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Revision as of 00:19, 24 April 2020

Navigation
Warning: Legends of Hyrule is still very unfinished and its content may radically change. In particular, there are plans to radically revision classes.
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Player's Guide

Character Creation
the next level
Classes
champ, opportunist, researcher, sage, scion
Species
gerudo, goron, hylian, rito, zora
anouki, deku, korok, twili, zonai
Equipment
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System Reference

Hyrulean Guidelines
Using Ability Scores
str, dex, con, int, wis, cha
Time & Movement
Environment
Rest
Combat
Conditions
Downtime
Dungeon Mastering
encounters, progression, treasure, variant rules

Compendium

Languages
Feats
Fighting Styles
Techniques
Spellcasting
spell list, spell gallery
Creature Overview
monsters, NPCs, other creatures
Magic Item Overview
item list, item gallery
3cuTCbz.png

cantrip-point evocation
Casting time:  1 action
Range:  30 feet
Components:  S, M (a square foot square of water)
Duration:  10 minutes

Upon a relatively flat plane of liquid water at least five by five feet, you create a pillar of magic ice that has dimensions in feet of 5 x 5 x 10. The pillar always forms with its longest side perpendicular to the plane of water. This pillar can even be created on waterfalls or sloping rivers. It remains where it was summoned. The pillar floats in midair wherever it is formed, even if the water beneath it has moved or been removed.
     If a creature or object of Medium size or smaller occupies the space where this pillar would form, the pillar gently raises or pushes the creature away from the body of water. It can choose to destroy the pillar as it forms by succeeding on a Strength save. If the pillar would squish the creature in any way that would cause damage, the creature automatically succeeds on this save.
     One of these pillars is created with grooves that make it surprisingly easy to climb. The primary purpose of a pillar created by this spell, however, is to provide cover. One pillar can provide total cover for a Medium or smaller creature, and half cover for a Large or Huge creature.
     A pillar has 5 AC and 10 heart points. It has immunity to cold, poison, and psychic damage; and vulnerability to fire damage. Once it is reduced to 0 heart points, the pillar is completely destroyed and the spell ends. A pillar is also destroyed at the end of the spell's duration. If you attempt to create another with cryonis, the oldest pillar is destroyed when the new one is created.
     You create one additional pillar when you reach 5th level (2 pillars), 11th level (3 pillars), and 17th level (4 pillars). These additional pillars can be anywhere in range. The oldest pillar is only destroyed when the limit for your level is exceeded.


The material on this page is based primarily on content found in Breath of the Wild, which is copyright Nintendo Co., Ltd.