Difference between revisions of "Sheikah Meditation (spell)"

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|imagelink=https://zelda.gamepedia.com/File:BotW_Oman_Au_Model.png
 
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|school=abjuration
 
|school=abjuration
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|p=6
 
|level=4th
 
|level=4th
 
|duration=Until dispelled
 
|duration=Until dispelled

Revision as of 21:57, 2 August 2019

6-point abjuration (ritual)
Casting time:  1 minute
Range:  Touch
Components:  V, S
Duration:  Until dispelled

You or a willing creature you touch enters a meditative state that can last indefinitely. To maintain this trance, the target must concentrate, cannot move, and cannot act. For the duration, the target:
  • Can still speak, think clearly, and perceive surroundings as normal without ending the spell.
  • Has no need to breathe, eat, sleep or drink. The target can complete and gain the benefits of a short rest or long rest while maintaining this state.
  • Is immune to disease, and any symptoms of any nonmagical disease it bears are suppressed.
  • It continues to age, but as long as the trance continues it will not die of old age or any other natural causes.
  • Can't be targeted by any divination magic or perceived through purely magical senses.
  • Has advantage on all Intelligence, Wisdom, and Charisma saving throws.
If you cast this spell on another creature, the previous target's concentration ends abruptly. A creature is aware if it is no longer under the effect of this spell.