Difference between revisions of "Din's Fire (spell)"

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|imagelink=https://zelda.fandom.com/wiki/Din%27s_Fire
 
|imagelink=https://zelda.fandom.com/wiki/Din%27s_Fire
 
|school=evocation
 
|school=evocation
 +
|p=7
 
|level=5th
 
|level=5th
 
|range=Self (60-foot radius)
 
|range=Self (60-foot radius)

Revision as of 21:49, 2 August 2019

7-point evocation
Casting time:  1 action
Range:  Self (60-foot radius)
Components:  V, S
Duration:  1 minute

You thrust your palm into the ground, and from that point, a sphere of magical flame arises and rapidly expands outward. This fire does not harm you or any creatures you designate but incinerates all other creatures and objects in a 60-foot radius centered on you.
     Any target in range makes a Dexterity saving throw. On a failed save, the target takes 8d6 fire damage, and is ignited for 2d6 fire damage for the duration. On a success, a target takes half as much damage and isn't ignited.
     Upcast. You can upcast this spell by expending extra magic points when you cast it.  The initial damage increases by 1d6 for each extra point expended.


The material on this page is based primarily on content found in Ocarina of Time, which is copyright Nintendo Co., Ltd.