Difference between revisions of "Template:CreatureTrait"
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− | '''''{{{1|Trait Name}}}.''''' {{#ifeq:{{{1|}}}|Amphibious|The {{{3|{{LC:{{PAGENAME}}}}}}} can breathe air and water.}}{{#ifeq:{{{1|}}}|Ambusher|The {{{ | + | '''''{{{1|Trait Name}}}.''''' {{ |
+ | #ifeq:{{{1|}}}|Amphibious|The {{{3|{{LC:{{PAGENAME}}}}}}} can breathe air and water. | ||
+ | }}{{ | ||
+ | #ifeq:{{{1|}}}|Ambusher|The {{{3|{{LC:{{PAGENAME}}}}}}} has [[advantage]] on attack rolls against any creature it has [[surprised]]. | ||
+ | }}{{ | ||
+ | #ifeq:{{{1|}}}|Aggressive|As a [[bonus action]], the {{{3|{{LC:{{PAGENAME}}}}}}} can move up to its speed toward a hostile creature that it can see. | ||
+ | }}{{ | ||
+ | #ifeq:{{{1|}}}|Amorphous|The {{{3|{{LC:{{PAGENAME}}}}}}} can move through a space as narrow as 1 inch wide without [[squeezing]]. | ||
+ | }}{{ | ||
+ | #ifeq:{{{1|}}}|Antimagic Susceptibility|The {{{3|{{LC:{{PAGENAME}}}}}}} is [[incapacitated]] while in the area of an ''[[antimagic field]]''. If targeted by ''[[dispel magic]]'', the {{{3|{{LC:{{PAGENAME}}}}}}} must succeed on a [[Constitution]] saving throw against the caster's spell save DC or fall [[unconscious]] for 1 minute. | ||
+ | }}{{ | ||
+ | #ifeq:{{{1|}}}|Avoidance|If the {{{3|{{LC:{{PAGENAME}}}}}}} is subjected to an effect that allows it to make a saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails. | ||
+ | }}{{ | ||
+ | #ifeq:{{{1|}}}|Blood Frenzy|The {{{3|{{LC:{{PAGENAME}}}}}}} has [[advantage]] on melee attack rolls on any creature that doesn't have all its [[hit point]]s. | ||
+ | }}{{ | ||
+ | #ifeq:{{{1|}}}|Brute|A melee weapon deals one extra die of its damage when the {{{3|{{LC:{{PAGENAME}}}}}}} hits with it (included in the attack). | ||
+ | }}{{{2|}}} {{#if:{{{nocat|}}}| |{{TC|{{{1}}}}}}}<noinclude> | ||
==Usage== | ==Usage== | ||
<pre>{{CT|Trait Name|Trait description.}}</pre> | <pre>{{CT|Trait Name|Trait description.}}</pre> |
Revision as of 09:28, 31 May 2016
Trait Name. [[Category:Creatures with the {{{1}}} trait]]
Usage
{{CT|Trait Name|Trait description.}}
Default Descriptions
The description will automatically fill with the default text if the trait name is one of entries in the table below. If using this format, use the following template form instead.
{{CT|Trait Name||creature name}}
Amphibious | The creaturetrait can breathe air and water. |
---|---|
Ambusher | The creaturetrait has advantage on attack rolls against any creature it has surprised. |
Aggressive | As a bonus action, the creaturetrait can move up to its speed toward a hostile creature that it can see. |
Amorphous | The creaturetrait can move through a space as narrow as 1 inch wide without squeezing. |
Antimagic Susceptibility | The creaturetrait is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the creaturetrait must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute. |
Avoidance | If the creaturetrait is subjected to an effect that allows it to make a saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails. |
Blood Frenzy | The creaturetrait has advantage on melee attack rolls on any creature that doesn't have all its hit points. |
Brute | A melee weapon deals one extra die of its damage when the creaturetrait hits with it (included in the attack). |