Difference between revisions of "Master Techniques"

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<h3>Master Techniques</h3></includeonly>
 
<h3>Master Techniques</h3></includeonly>
Upon reaching 11th level, a [[champion]] can learn any two master <includeonly>techniques</includeonly><noinclude>[[techniques]]</noinclude> from the following options. As with a normal <includeonly>techniques</includeonly><noinclude>[[techniques|technique]]</noinclude> you must expend a [[Stamina Die]] to use any master technique. However, a master technique is so draining that after you use one, you can't use any master technique again until you finish a [[long rest]].
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<span style="font-family:'scalysans';">Upon reaching 11th level, a [[champion]] can learn any two master <includeonly>techniques</includeonly><noinclude>[[techniques]]</noinclude> from the following options. As with a normal <includeonly>techniques</includeonly><noinclude>[[techniques|technique]]</noinclude> you must expend a [[Stamina Die]] to use any master technique. However, a master technique is so draining that after you use one, you can't use any master technique again until you finish a [[long rest]].<noinclude> Click each technique's name for a full description.</noinclude></span>
  
 
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Revision as of 13:10, 2 April 2024

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3cuTCbz.png

Upon reaching 11th level, a champion can learn any two master techniques from the following options. As with a normal technique you must expend a Stamina Die to use any master technique. However, a master technique is so draining that after you use one, you can't use any master technique again until you finish a long rest. Click each technique's name for a full description.

Name Summary
Hurricane Spin Action. You make up to four attacks with one action, but become Stunned until your next turn
Indomitable Courage Reaction. After you fail a save, you can use this reaction to succeed instead.
Mortal Draw Action. Your attack can instantly slay a creature with 100 or fewer heart points remaining.
Perfect Dodge Reaction. Force an hit to instead miss you, then Expose the attacker.
Secret Medicine Action or Reaction. After taking damage, regain up to half your max hp, but become briefly Incapacitated.
Triforce Slash Action. On a hit, your attack deals an extra 10d10 radiant damage.


ClassesChampionTechniquesMaster Techniques