Difference between revisions of "Silhouette (spell)"
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Jump to navigationJump to searchm (Guy moved page Silhouette to Silhouette (spell)) |
m (consistency with invisibility (spell)) |
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|concentration=yes | |concentration=yes | ||
|time=1 [[bonus action]] | |time=1 [[bonus action]] | ||
− | |You or a creature you touch fades to pure black. For the duration, the target appears like a featureless flat shadow of itself, and is incapable of reflecting light. This provides the target with [[advantage]] on every {{dex}} ([[Stealth]]) check made to [[Hide Action|remain unseen]] (but not any check made to remain unheard), and imposes [[disadvantage]] on every ranged attack roll targeting it. This spell ends if the target takes damage, | + | |You or a creature you touch fades to pure black. For the duration, the target appears like a featureless flat shadow of itself, and is incapable of reflecting light. This provides the target with [[advantage]] on every {{dex}} ([[Stealth]]) check made to [[Hide Action|remain unseen]] (but not any check made to remain unheard), and imposes [[disadvantage]] on every ranged attack roll targeting it. This spell ends if the target takes damage, attacks, or casts a spell. |
|sh=yes | |sh=yes | ||
|twilit=yes | |twilit=yes | ||
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|concentration=yes | |concentration=yes | ||
|time=1 [[bonus action]] | |time=1 [[bonus action]] | ||
− | |You or a creature you touch fades to pure black. For the duration, the target appears like a featureless flat shadow of itself, and is incapable of reflecting light. This provides the target with [[advantage]] on every {{dex}} ([[Stealth]]) check made to [[Hide Action|remain unseen]] (but not any check made to remain unheard), and imposes [[disadvantage]] on every ranged attack roll targeting it. This spell ends if the target takes damage, | + | |You or a creature you touch fades to pure black. For the duration, the target appears like a featureless flat shadow of itself, and is incapable of reflecting light. This provides the target with [[advantage]] on every {{dex}} ([[Stealth]]) check made to [[Hide Action|remain unseen]] (but not any check made to remain unheard), and imposes [[disadvantage]] on every ranged attack roll targeting it. This spell ends if the target takes damage, attacks, or casts a spell.}}</tab></tabs> |
Latest revision as of 12:02, 22 January 2022
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Player's Guide |
System Reference |
Compendium |
1-point illusion | |
Casting time: | 1 bonus action |
Range: | Touch |
Components: | V, S |
Duration: | Concentration, up to 10 minutes |
You or a creature you touch fades to pure black. For the duration, the target appears like a featureless flat shadow of itself, and is incapable of reflecting light. This provides the target with advantage on every Dexterity (Stealth) check made to remain unseen (but not any check made to remain unheard), and imposes disadvantage on every ranged attack roll targeting it. This spell ends if the target takes damage, attacks, or casts a spell.
1st-level illusion | |
Casting time: | 1 bonus action |
Range: | Touch |
Components: | V, S |
Duration: | Concentration, up to 10 minutes |
You or a creature you touch fades to pure black. For the duration, the target appears like a featureless flat shadow of itself, and is incapable of reflecting light. This provides the target with advantage on every Dexterity (Stealth) check made to remain unseen (but not any check made to remain unheard), and imposes disadvantage on every ranged attack roll targeting it. This spell ends if the target takes damage, attacks, or casts a spell.