Difference between revisions of "Template:CreatureTrait"
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|Perseverance=The {{{name|{{LC:{{PAGENAME}}}}}}} has {{BL|advantage}} on any ability check or saving throw to avoid {{BL|exhaustion}} or being {{BL|poisoned}}. It can thrive on one-quarter of the {{BL|Food and Water|food and water}} normally needed for a creature of its size. | |Perseverance=The {{{name|{{LC:{{PAGENAME}}}}}}} has {{BL|advantage}} on any ability check or saving throw to avoid {{BL|exhaustion}} or being {{BL|poisoned}}. It can thrive on one-quarter of the {{BL|Food and Water|food and water}} normally needed for a creature of its size. | ||
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+ | |Rooted=The {{{name|{{LC:{{PAGENAME}}}}}}} is planted in the ground. Its base walking speed cannot increase above 0 feet. It has {{BL|advantage}} on all {{BL|saving throw|saving throws}} and {{BL|ability check|ability checks}} to remain in its position. If the {{{name|{{LC:{{PAGENAME}}}}}}} is forced from its position but not reduced to 0 heart points, it dies at the end of its next turn. | ||
|Woodlander=In forest terrain, the {{{name|{{LC:{{PAGENAME}}}}}}} has {{BL|advantage}} on any ability check it makes using {{BL|Stealth}} or {{BL|Survival}}. | |Woodlander=In forest terrain, the {{{name|{{LC:{{PAGENAME}}}}}}} has {{BL|advantage}} on any ability check it makes using {{BL|Stealth}} or {{BL|Survival}}. |
Revision as of 19:19, 7 January 2022
Trait Name. Unknown effect.
See Template talk:CreatureTrait for examples of every included trait.
Usage
{{CT|Trait Name|The trait description goes here, unless using Spellcasting or a Default Description, as below.}}