Difference between revisions of "Generic Treasure Chests"
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==CR 30== | ==CR 30== | ||
{{Treasure|nospace=none|d=10 | {{Treasure|nospace=none|d=10 | ||
− | |<!--+30k-->default=9,000 (2d8 × 1,000) {{BL|rupees|rp}} worth of {{BL|gemstones}} | + | |<!--+30k-->default=9,000 (2d8 × 1,000) {{BL|rupees|rp}} worth of {{BL|gemstones}}<br/> and 21,000 (6d6 × 1,000) {{BL|rp}} of {{BL|spoils}}, plus: |
<!--target 1250k; actual 1300k--> | <!--target 1250k; actual 1300k--> | ||
|<!--100k =50k*2-->line1=1-2|2 (1d3) {{BL|very rare minor magic items}} | |<!--100k =50k*2-->line1=1-2|2 (1d3) {{BL|very rare minor magic items}} |
Revision as of 09:18, 20 December 2020
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Player's Guide |
System Reference |
Compendium |
This page or section is incomplete, and will eventually be expanded with more information. |
The following chests can be used for the "Treasure Chest" method of generating Treasure. Each creature defeated in an encounter rewards a treasure chest based on that individual creature's Challenge Rating, not the Challenge Rating of the encounter itself. If the party is on average at least 11th level, roll twice for each Treasure Chest.
Contents
- CR 1/8
- CR 1/4
- CR 1/2
CR 1
CR 2
CR 3
CR 4
CR 5
CR 6
CR 7
CR 8
CR 9
CR 10
CR 11
CR 12
CR 13
CR 14
CR 15
CR 16
CR 17
CR 18
CR 19
CR 20
CR 21
CR 22
CR 23
CR 24
CR 25
CR 26
CR 27
CR 28
CR 29