Difference between revisions of "Fokka Huntsman (creature)"
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* [[Fokka knight (creature)|Fokka knight]], a well-armed fokka that has attained martial prowess | * [[Fokka knight (creature)|Fokka knight]], a well-armed fokka that has attained martial prowess | ||
* [[Fokka elite (creature)|Fokka elite]], an even more formidable fokka knight | * [[Fokka elite (creature)|Fokka elite]], an even more formidable fokka knight | ||
− | * [[Fokkeru (creature)|Fokkeru]], another form of monstrous rito | + | * [[Fokkeru (creature)|Fokkeru]], another form of monstrous rito |
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Fokka Huntsman | |||||
Medium humanoid (rito), lawful neutral Armor Class 16 (traveler's tunic, wooden shield) Heart Points 16 (3d8 + 3) Speed 35 ft. | |||||
STR 14 (+2) |
DEX 14 (+2) |
CON 12 (+1) |
INT 9 (-1) |
WIS 12 (+1) |
CHA 8 (-1) |
Skills Perception +3, Survival +3 | |||||
Senses passive Perception 13 | |||||
Languages Hylian, Zoran | |||||
Challenge 1/2 (100 XP) | Proficiency Bonus +2 | ||||
Keen Sight. The fokka has advantage on Wisdom (Perception) checks that rely on sight.
Standing Leap. The fokka's long jump and high jump are both up to 20 feet, with or without a running start. | |||||
Actions Multiattack. The fokka makes two spear attacks. Spear. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used in two hands to make a melee attack. Power Beam. Ranged Spell Attack: +4 to hit, range 60 ft., one target. Hit 5 (1d6 + 2) force damage. |
This avian humanoid is covered in brown feathers, save for feet that end in talons and a prominent sharp beak emerging from the center of its face. Flightless rito go by many names, but in their culture the term "fokka" is most often unused for those who do not live among flying rito.
Pariahs into Huntsmen. Fokka are treated as outcasts, mutants, and foul creatures by most rito capable of flight. Even when cast out of their home and filled with hatred, fokka rarely commit acts of theft or wanton murder. Many fokka turn to a lethal life in isolation of the wilderness; most die, and some become violent warriors known as fokka knights. There are a rare few who work their way into the society of peaceful folk like hylians and gorons. These few peaceful fokka usually make a living as huntsmen, thanks to their natural aptitude for the profession.
Environment: Hills, Ruins
Related pages
- Fokka knight, a well-armed fokka that has attained martial prowess
- Fokka elite, an even more formidable fokka knight
- Fokkeru, another form of monstrous rito
The material on this page is based primarily on content found in Adventure of Link, which is copyright Nintendo Co., Ltd.
- Variant creatures
- Creatures
- Challenge 1/2 creatures
- Medium-sized creatures
- Humanoids
- Rito
- Creatures of lawful neutral alignment
- Creatures proficient in Perception
- Creatures proficient in Survival
- Creatures without vulnerabilities
- Creatures without resistances
- Creatures without condition immunities
- Creatures without damage immunities
- Creatures with the Hylian language
- Creatures with the Zoran language
- Creatures with Multiattack
- Creatures with the Spear action
- Creatures with the Power Beam action
- Creatures found in caves
- Creatures found in hills
- Creatures with treasure chests
- Content originating from Adventure of Link