Difference between revisions of "Sorcerer/20th"

From Legends of Hyrule
Jump to navigationJump to search
m
 
Line 1: Line 1:
 
==Supreme Sorcery==
 
==Supreme Sorcery==
At 20th level, your magical powers break what other mages would see as impossible barriers.  After you cast a spell of 10-points, 11-points, or 12-points, you can cast one more spell of that slot without incurring the normal limitation of {{Researcher#Epic Spells|Epic Spells}}.  Once you do this one time with any spell, you must finish a [[long rest]] before you can do so again.
+
At 20th level, your magical powers break what other mages would see as impossible barriers.  After you cast a spell of 10-points, 11-points, or 12-points, you can cast one more spell of that slot without incurring the normal limitation of [[Researcher#Epic Spells|Epic Spells]].  Once you do this one time with any spell, you must finish a [[long rest]] before you can do so again.
  
 
You also have [[advantage]] on all {{int}} ([[Arcana]]) checks from now on.<noinclude>
 
You also have [[advantage]] on all {{int}} ([[Arcana]]) checks from now on.<noinclude>
 
[[Category:Class Templates]]
 
[[Category:Class Templates]]

Latest revision as of 08:05, 12 December 2020

Supreme Sorcery

At 20th level, your magical powers break what other mages would see as impossible barriers. After you cast a spell of 10-points, 11-points, or 12-points, you can cast one more spell of that slot without incurring the normal limitation of Epic Spells. Once you do this one time with any spell, you must finish a long rest before you can do so again.

You also have advantage on all Intelligence (Arcana) checks from now on.