Difference between revisions of "Beamos (spell)"
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|p=cantrip | |p=cantrip | ||
|range=30 feet | |range=30 feet | ||
− | |summary=Your eyes project a beam of searing energy. | + | |summary=Your eyes project a beam of searing energy, dealing more damage if you haven't moved since the start of your last turn. |
|description=Your eyes project a beam of searing energy. Make a ranged spell attack against a creature in range that you can see. If you haven't moved since the start of your last turn, a hit deals 1d12 radiant damage. Otherwise a hit deals 1d8 radiant damage.{{a}}This spell's damage dice increase by one when you reach 5th level (2d12 or 2d8), 11th level (3d12 or 3d8), and 17th level (4d12 or 4d8). | |description=Your eyes project a beam of searing energy. Make a ranged spell attack against a creature in range that you can see. If you haven't moved since the start of your last turn, a hit deals 1d12 radiant damage. Otherwise a hit deals 1d8 radiant damage.{{a}}This spell's damage dice increase by one when you reach 5th level (2d12 or 2d8), 11th level (3d12 or 3d8), and 17th level (4d12 or 4d8). | ||
|tech=yes | |tech=yes |
Revision as of 18:09, 8 December 2020
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Player's Guide |
System Reference |
Compendium |
cantrip-point evocation | |
Casting time: | 1 action |
Range: | 30 feet |
Components: | V, S |
Duration: | Instantaneous |
Your eyes project a beam of searing energy. Make a ranged spell attack against a creature in range that you can see. If you haven't moved since the start of your last turn, a hit deals 1d12 radiant damage. Otherwise a hit deals 1d8 radiant damage.
This spell's damage dice increase by one when you reach 5th level (2d12 or 2d8), 11th level (3d12 or 3d8), and 17th level (4d12 or 4d8).
The material on this page is based on content found throughout the Legend of Zelda series, which is copyright Nintendo Co., Ltd.