Difference between revisions of "True Seeing (spell)"
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This spell gives the willing creature you touch the ability to see things as they actually are. For the duration, the creature has [[truesight]] out to a range of 120 feet. Any creature with truesight see in normal and magical [[darkness]], see [[invisible]] creatures and objects, automatically detect visual illusions and succeed on [[saving throws]] against them, and perceive the original form of a shapechanger or a creature that is transformed by magic. | This spell gives the willing creature you touch the ability to see things as they actually are. For the duration, the creature has [[truesight]] out to a range of 120 feet. Any creature with truesight see in normal and magical [[darkness]], see [[invisible]] creatures and objects, automatically detect visual illusions and succeed on [[saving throws]] against them, and perceive the original form of a shapechanger or a creature that is transformed by magic. | ||
+ | |sorc=yes | ||
|witch=yes | |witch=yes | ||
|tech=yes | |tech=yes |
Latest revision as of 18:01, 8 December 2020
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Player's Guide |
System Reference |
Compendium |
9-point divination | |
Casting time: | 1 hour |
Range: | Touch |
Components: | V, S, M (handcrafted glass lenses worth at least 250 rupees, which are consumed by the spell) |
Duration: | Instantaneous |
This spell gives the willing creature you touch the ability to see things as they actually are. For the duration, the creature has truesight out to a range of 120 feet. Any creature with truesight see in normal and magical darkness, see invisible creatures and objects, automatically detect visual illusions and succeed on saving throws against them, and perceive the original form of a shapechanger or a creature that is transformed by magic.
6th-level divination | |
Casting time: | 1 hour |
Range: | Touch |
Components: | V, S, M (handcrafted glass lenses worth at least 250 rupees, which are consumed by the spell) |
Duration: | Instantaneous |
This spell gives the willing creature you touch the ability to see things as they actually are. For the duration, the creature has truesight out to a range of 120 feet. Any creature with truesight see in normal and magical darkness, see invisible creatures and objects, automatically detect visual illusions and succeed on saving throws against them, and perceive the original form of a shapechanger or a creature that is transformed by magic.
The text of this page is partly based on the the V5.1 Systems Reference Document (SRD). The text of both this page and the SRD are released under Creative Commons (“CC-BY-4.0”). [1]
Categories:
- Spells
- Divination spells
- 9-point spells
- Sorcerer spells
- Technomancer spells
- Twilit spells
- Witch spells
- Wizzrobe spells
- Earth sage spells
- Fire sage spells
- Forest sage spells
- Light sage spells
- Shadow sage spells
- Spirit sage spells
- Water sage spells
- Wind sage spells
- Defenseless spells
- Non-damaging and non-healing spells