Difference between revisions of "Sandcast (spell)"
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|summary=You hurl a swirling mass of sand at a creature to deal damage. A hit creature is damaged and suffers [[disadvantage]] on a {{wis}} ([[Perception]]) checks or ranged attack roll. | |summary=You hurl a swirling mass of sand at a creature to deal damage. A hit creature is damaged and suffers [[disadvantage]] on a {{wis}} ([[Perception]]) checks or ranged attack roll. | ||
|description=You hurl a swirling mass of sand at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d6 bludgeoning damage. If the target is a creature that can be [[blinded]], it suffers [[disadvantage]] on the first {{wis}} ([[Perception]]) check or ranged attack roll it makes before the start of your next turn. Any unprotected, small flame hit by this spell is smothered and extinguished.{{a}}The spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6). | |description=You hurl a swirling mass of sand at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d6 bludgeoning damage. If the target is a creature that can be [[blinded]], it suffers [[disadvantage]] on the first {{wis}} ([[Perception]]) check or ranged attack roll it makes before the start of your next turn. Any unprotected, small flame hit by this spell is smothered and extinguished.{{a}}The spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6). | ||
+ | |sorc=yes | ||
|tech=yes | |tech=yes | ||
|twilit=yes | |twilit=yes |
Revision as of 17:51, 8 December 2020
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Player's Guide |
System Reference |
Compendium |
cantrip-point evocation | |
Casting time: | 1 action |
Range: | 120 feet |
Components: | V, S |
Duration: | 1 round |
You hurl a swirling mass of sand at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d6 bludgeoning damage. If the target is a creature that can be blinded, it suffers disadvantage on the first Wisdom (Perception) check or ranged attack roll it makes before the start of your next turn. Any unprotected, small flame hit by this spell is smothered and extinguished.
The spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).