Difference between revisions of "Knock-Out Brew (spell)"

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3cuTCbz.png

4-point enchantment
Casting time:  1 action
Range:  5 feet
Components:  V, S, M (brewer's supplies)
Duration:  Concentration, up to 1 minute

You uncork a vial or otherwise conjure a potent burst of smells and chemicals towards one creature in range. The target must succeed on a Constitution saving throw or fall unconscious for the duration, until the target takes damage, or until someone uses an action to shake or disturb the creature awake.
     If the target has acted in combat or has its face covered, it has advantage on this saving throw. Any construct, undead, or creature without a face automatically succeeds on this save.
     Upcast. You can upcast this spell by expending extra magic points when you cast it.  If you expend at least 2 extra points, the target doesn't gain advantage if they've acted in combat or have their face covered. If you expend at least 4 extra points, the brew becomes so potent it can affect constructs and undead. With at least 6 extra points, the spell's duration becomes "1 minute" and it doesn't require concentration.
2nd-level enchantment
Casting time:  1 action
Range:  5 feet
Components:  V, S, M (brewer's supplies)
Duration:  Concentration, up to 1 minute

You uncork a vial or otherwise conjure a potent burst of smells and chemicals towards one creature in range. The target must succeed on a Constitution saving throw or fall unconscious for the duration, until the target takes damage, or until someone uses an action to shake or disturb the creature awake.
     If the target has acted in combat or has its face covered, it has advantage on this saving throw. Any construct, undead, or creature without a face automatically succeeds on this save.
     At Higher Levels. If you cast this spell using a spell slot of at least 4th level, the target doesn't gain advantage if they've acted in combat or have their face covered. If you use a spell of at least 5th level, the brew becomes so potent it can affect constructs and undead. At 6th level, the spell's duration becomes "1 minute" and it doesn't require concentration.