Difference between revisions of "Sequester (spell)"
From Legends of Hyrule
Jump to navigationJump to search (Created page with "<noinclude>{{Navi|Spells}}</noinclude><tabs><tab name="Magic Points">{{SB |p=10 |level=7th |school=abjuration |range=Touch |duration=Until dispelled |By means of this spell, a...") |
|||
Line 8: | Line 8: | ||
|summary=A willing creature or object you touch becomes hidden and enters suspended animation for any period of time. | |summary=A willing creature or object you touch becomes hidden and enters suspended animation for any period of time. | ||
|tech=yes | |tech=yes | ||
+ | |witch=yes | ||
|ea=yes | |ea=yes | ||
|fi=yes | |fi=yes |
Latest revision as of 20:17, 11 December 2020
Please download an offline copy of any page you may need. "Alt+Shift+P" can be used to make a printable PDF of any page. See also archives. | ||
Player's Guide |
System Reference |
Compendium |
10-point abjuration | |
Casting time: | 1 action |
Range: | Touch |
Components: | V, S |
Duration: | Until dispelled |
By means of this spell, a willing creature or an object can be hidden away, safe from detection for the duration. When you cast the spell and touch the target, it becomes invisible and can't be targeted by divination spells or perceived through scrying sensors created by divination spells. If the target is a creature, it falls into a state of suspended animation. Time ceases to flow for it, and it doesn't grow older.
You can set a condition for the spell to end early. The condition can be anything you choose, but it must occur or be visible within 1 mile of the target. Examples include "after 1,000 years" or "when the Ganon awakens." This spell also ends if the target takes any damage.
7th-level abjuration | |
Casting time: | 1 action |
Range: | Touch |
Components: | V, S |
Duration: | Until dispelled |
By means of this spell, a willing creature or an object can be hidden away, safe from detection for the duration. When you cast the spell and touch the target, it becomes invisible and can't be targeted by divination spells or perceived through scrying sensors created by divination spells. If the target is a creature, it falls into a state of suspended animation. Time ceases to flow for it, and it doesn't grow older.
You can set a condition for the spell to end early. The condition can be anything you choose, but it must occur or be visible within 1 mile of the target. Examples include "after 1,000 years" or "when the Ganon awakens." This spell also ends if the target takes any damage.
The text of this page is partly based on the the V5.1 Systems Reference Document (SRD). The text of both this page and the SRD are released under Creative Commons (“CC-BY-4.0”). [1]