Difference between revisions of "Wolf (creature)"

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(tabs & image)
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<noinclude>{{Navi|Creatures}}{{Path|Creatures|Beasts|'''Wolf'''}}</noinclude>{{CB
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<noinclude>{{Navi|Creatures}}{{Path|Creatures|Beasts|'''Wolf'''}}</noinclude><tabs><tab name="CR 1/4">{{CB
 +
|challenge=1/4
 
|group=standard
 
|group=standard
 
|size=Medium
 
|size=Medium
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|subtype=animal
 
|subtype=animal
 
|alignment=U
 
|alignment=U
|challenge=1/4
 
 
|str=12
 
|str=12
 
|dex=15
 
|dex=15
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|stealth=yes
 
|stealth=yes
 
|cost=1,000
 
|cost=1,000
|quote=These wolves are not only carnivorous but can also be downright fierce. They're highly aggressive and aren't afraid to attack people. They hunt in groups and surround their prey as a means of bringing it down. That said, if one of their own is injured, the rest are wise enough to run away. They communicate via howls, so if you're wandering the forest and hear their call, you had best take care.
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|traits=
 +
{{CT|Keen Hearing and Smell}}
 +
 
 +
{{CT|Pack Tactics}}
 +
|actions=
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{{CA|Bite|''Melee Weapon Attack:'' +4 to hit, reach 5 ft., one target. ''Hit:'' 7 (2d4 + 2) piercing damage.  If the target is a creature, it must succeed on a DC 11 {{BL|Strength}} {{BL|saving throw}} or be knocked {{BL|prone}}.}}
 +
|quote={{Wolf/Quote}}
 
|quotesource=Hyrule Compendium, [[Breath of the Wild]]
 
|quotesource=Hyrule Compendium, [[Breath of the Wild]]
 +
|description=
 +
|image={{Wolf/Image}}
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|imagelink={{Wolf/Image/Link}}
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}}<!--
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1/2 Off: 7 dmg, +4 hit
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1/8 Def: 11 hp, 13 AC
 +
 +
--></tab><tab name="CR 1">{{CB
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|challenge=1
 +
|group=standard
 +
|size=Medium
 +
|type=beast
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|subtype=animal
 +
|alignment=U
 +
|str=12
 +
|dex=15
 +
|con=12
 +
|int=3
 +
|wis=12
 +
|cha=6
 +
|hd=7
 +
|ac=13
 +
|armortype=natural armor
 +
|speed=40
 +
|perception=yes
 +
|stealth=yes
 +
|cost=1,000
 
|traits=
 
|traits=
 
{{CT|Keen Hearing and Smell}}
 
{{CT|Keen Hearing and Smell}}
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{{CT|Pack Tactics}}
 
{{CT|Pack Tactics}}
 
|actions=
 
|actions=
 +
{{CA|Multiattack|The wolf makes two bite attacks.}}
 +
 
{{CA|Bite|''Melee Weapon Attack:'' +4 to hit, reach 5 ft., one target. ''Hit:'' 7 (2d4 + 2) piercing damage.  If the target is a creature, it must succeed on a DC 11 {{BL|Strength}} {{BL|saving throw}} or be knocked {{BL|prone}}.}}
 
{{CA|Bite|''Melee Weapon Attack:'' +4 to hit, reach 5 ft., one target. ''Hit:'' 7 (2d4 + 2) piercing damage.  If the target is a creature, it must succeed on a DC 11 {{BL|Strength}} {{BL|saving throw}} or be knocked {{BL|prone}}.}}
 
|description=
 
|description=
}}
+
|quote={{Wolf/Quote}}
 +
|quotesource=Hyrule Compendium, [[Breath of the Wild]]
 +
|image={{Wolf/Image}}
 +
|imagelink={{Wolf/Image/Link}}
 +
}}<!--
 +
2 Off: 14 dmg, +4 hit (bonus from prone, bumping up to effective 2)
 +
1/4 Def: 38 hp, 13 AC
 +
--></tab></tabs>
 
{{clear}}
 
{{clear}}
  

Revision as of 16:41, 13 May 2020

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3cuTCbz.png

CreaturesBeastsWolf

Wolf
Medium beast (animal), unaligned
Divider.png
Armor Class 13 (natural armor)
Heart Points 11 (2d8 + 2)
Speed 40 ft.
Divider.png
STR
12 (+1)
DEX
15 (+2)
CON
12 (+1)
INT
3 (-4)
WIS
12 (+1)
CHA
6 (-2)
Divider.png
Skills Perception +3, Stealth +4
Senses passive Perception 13
Languages
Challenge 1/4 (50 XP) Proficiency Bonus +2    
Divider.png
Keen Hearing and Smell. The wolf (creature) has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The wolf (creature) has advantage on an attack roll against a creature if at least one of the wolf (creature)'s allies is within 5 feet of the creature and the ally isn't incapacitated.


Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.

Wolf
Medium beast (animal), unaligned
Divider.png
Armor Class 13 (natural armor)
Heart Points 38 (7d8 + 7)
Speed 40 ft.
Divider.png
STR
12 (+1)
DEX
15 (+2)
CON
12 (+1)
INT
3 (-4)
WIS
12 (+1)
CHA
6 (-2)
Divider.png
Skills Perception +3, Stealth +4
Senses passive Perception 13
Languages
Challenge 1 (200 XP) Proficiency Bonus +2    
Divider.png
Keen Hearing and Smell. The wolf (creature) has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The wolf (creature) has advantage on an attack roll against a creature if at least one of the wolf (creature)'s allies is within 5 feet of the creature and the ally isn't incapacitated.


Actions

Multiattack. The wolf makes two bite attacks.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.


Related pages


The text of this page is partly based on the the V5.1 Systems Reference Document (SRD). The text of both this page and the SRD are released under Creative Commons (“CC-BY-4.0”). [1]
The material on this page is based primarily on content found in Twilight Princess and Breath of the Wild, both of which are copyright Nintendo Co., Ltd.