Difference between revisions of "Mage Armor (spell)"
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|summary=A creature you touch gains an AC of 13 + its {{dex}} modifier. | |summary=A creature you touch gains an AC of 13 + its {{dex}} modifier. | ||
|tech=yes | |tech=yes | ||
+ | |twilit=yes | ||
|witch=yes | |witch=yes | ||
|wizz=yes | |wizz=yes |
Revision as of 11:35, 10 May 2020
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Player's Guide |
System Reference |
Compendium |
2-point abjuration | |
Casting time: | 1 action |
Range: | Touch |
Components: | V, S |
Duration: | 8 hours |
You touch a willing creature who isn't wearing armor, and a protective magical force surrounds it until the spell ends. The target's base AC becomes 13 + its Dexterity modifier if it would otherwise be lower. The spell ends if the target dons armor or if you dismiss the spell as an action.
1st-level abjuration | |
Casting time: | 1 action |
Range: | Touch |
Components: | V, S |
Duration: | 8 hours |
You touch a willing creature who isn't wearing armor, and a protective magical force surrounds it until the spell ends. The target's base AC becomes 13 + its Dexterity modifier if it would otherwise be lower. The spell ends if the target dons armor or if you dismiss the spell as an action.
The text of this page is partly based on the the V5.1 Systems Reference Document (SRD). The text of both this page and the SRD are released under Creative Commons (“CC-BY-4.0”). [1]