Difference between revisions of "Feather Fall (spell)"
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Revision as of 11:34, 10 May 2020
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Player's Guide |
System Reference |
Compendium |
2-point transmutation | |
Casting time: | 1 reaction |
Range: | 60 feet |
Components: | V |
Duration: | 1 minute |
Choose up to five falling creatures within range. A falling creature's rate of descent slows to 60 feet per round until the spell ends. If the creature lands before the spell ends, it takes no falling damage and can land on its feet, and the spell ends for that creature.
Upcast. You can upcast this spell by expending extra magic points when you cast it. For each extra point, you can target one more creature.
1st-level transmutation | |
Casting time: | 1 reaction |
Range: | 60 feet |
Components: | V |
Duration: | 1 minute |
Choose up to five falling creatures within range. A falling creature's rate of descent slows to 60 feet per round until the spell ends. If the creature lands before the spell ends, it takes no falling damage and can land on its feet, and the spell ends for that creature.
Upcast. You can upcast this spell by expending extra magic points when you cast it. For each extra point, you can target one more creature.
The text of this page is partly based on the the V5.1 Systems Reference Document (SRD). The text of both this page and the SRD are released under Creative Commons (“CC-BY-4.0”). [1]
Categories:
- Upcast
- Spells
- Transmutation spells
- 2-point spells
- Magic knight spells
- Bard spells
- Garo spells
- Technomancer spells
- Twilit spells
- Witch spells
- Wizzrobe spells
- Earth sage spells
- Fire sage spells
- Forest sage spells
- Light sage spells
- Shadow sage spells
- Spirit sage spells
- Water sage spells
- Wind sage spells
- Dragon scion spells
- Fairy scion spells
- Poe scion spells
- Defenseless spells
- Non-damaging and non-healing spells