Difference between revisions of "Technomancer/20th"

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==Master of the Ancient==
 
==Master of the Ancient==
At 20th level, your mastery of arcane magic and ancient history reaches its zenith. You gain the following benefits:
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At 20th level, your mastery of arcane magic and ancient history reaches its zenith. You learn every enhancement from your {{inpage|Ancient Enhancements}} list, and can apply any of them as you deem fit.
* You have [[advantage]] on all [[Intelligence]] ([[Engineering]]) and [[Intelligence]] ([[History]]) checks.
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* When you cast a spell of 5-points (3rd level) or lower, you can use your [[bonus action]] to make one weapon attack.
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From now on, you have [[advantage]] on all [[Intelligence]] ([[Engineering]]) and [[Intelligence]] ([[History]]) checks.<noinclude>
* You learn every enhancement from your {{inpage|Ancient Enhancements}} list, and can apply any of them as you deem fit.<noinclude>
 
 
[[Category:Class Templates]]</noinclude>
 
[[Category:Class Templates]]</noinclude>

Revision as of 14:03, 10 May 2020

Master of the Ancient

At 20th level, your mastery of arcane magic and ancient history reaches its zenith. You learn every enhancement from your Ancient Enhancements list, and can apply any of them as you deem fit.

From now on, you have advantage on all Intelligence (Engineering) and Intelligence (History) checks.