Difference between revisions of "Tree (spell)"
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− | |In an unoccupied 5-foot square in range, you conjure a Large tree of any height of your choosing up to 10 feet. This tree has AC 16, 30 {{hp}}, immunity to psychic damage, and vulnerability to fire and slashing damage. Its hit points can be restored by other spells and magic effects as if it was a plant creature. Its trunk is thick enough to provide [[total cover]] for a Tiny creature, [[three-quarters cover]] for a Medium creature, and [[half cover]] for a Large creature.{{a}}Once on each of your turns for the duration, you can use your [[bonus action]] to cause the tree to vanish and instantly reappear at any point within 30 feet of where it was and where you are now.{{a}}At the end of the duration, the tree persists as a natural plant if it is settled upon suitable soil. If not, the tree immediately withers away into nothingness.{{a}}{{AHL}} For each extra point, the tree's {{hp}} increases by 10 and its potential height increases by 10 feet. | + | |In an unoccupied 5-foot square in range, you conjure a Large tree of any height of your choosing up to 10 feet. This tree has AC 16, 30 {{hp}}, immunity to psychic damage, and vulnerability to fire and slashing damage. Its hit points can be restored by other spells and magic effects as if it was a plant creature. Its trunk is thick enough to provide [[total cover]] for a Tiny creature, [[three-quarters cover]] for a Small or Medium creature, and [[half cover]] for a Large creature.{{a}}Once on each of your turns for the duration, you can use your [[bonus action]] to cause the tree to vanish and instantly reappear at any point within 30 feet of where it was and where you are now.{{a}}At the end of the duration, the tree persists as a natural plant if it is settled upon suitable soil. If not, the tree immediately withers away into nothingness.{{a}}{{AHL}} For each extra point, the tree's {{hp}} increases by 10 and its potential height increases by 10 feet. |
|summary=Conjure a Large tree in an unoccupied space in range. Use your bonus action to move the tree each turn. | |summary=Conjure a Large tree in an unoccupied space in range. Use your bonus action to move the tree each turn. | ||
|fo=yes | |fo=yes | ||
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|comp=V, S | |comp=V, S | ||
|ritual=yes | |ritual=yes | ||
− | |In an unoccupied 5-foot square in range, you conjure a Large tree of any height of your choosing up to 10 feet. This tree has AC 16, 30 {{hp}}, immunity to psychic damage, and vulnerability to fire and slashing damage. Its hit points can be restored by other spells and magic effects as if it was a plant creature. Its trunk is thick enough to provide [[total cover]] for a Tiny creature, [[three-quarters cover]] for a Medium creature, and [[half cover]] for a Large creature.{{a}}Once on each of your turns for the duration, you can use your [[bonus action]] to cause the tree to vanish and instantly reappear at any point within 30 feet of where it was and where you are now.{{a}}At the end of the duration, the tree persists as a natural plant if it is settled upon suitable soil. If not, the tree immediately withers away into nothingness.{{a}}{{AHLS}} You can cast this spell using a spell slot of 2nd level or higher. For each spell slot level above 1st, the tree's {{hp}} increases by 10 and its potential height increases by 10 feet. | + | |In an unoccupied 5-foot square in range, you conjure a Large tree of any height of your choosing up to 10 feet. This tree has AC 16, 30 {{hp}}, immunity to psychic damage, and vulnerability to fire and slashing damage. Its hit points can be restored by other spells and magic effects as if it was a plant creature. Its trunk is thick enough to provide [[total cover]] for a Tiny creature, [[three-quarters cover]] for a Small or Medium creature, and [[half cover]] for a Large creature.{{a}}Once on each of your turns for the duration, you can use your [[bonus action]] to cause the tree to vanish and instantly reappear at any point within 30 feet of where it was and where you are now.{{a}}At the end of the duration, the tree persists as a natural plant if it is settled upon suitable soil. If not, the tree immediately withers away into nothingness.{{a}}{{AHLS}} You can cast this spell using a spell slot of 2nd level or higher. For each spell slot level above 1st, the tree's {{hp}} increases by 10 and its potential height increases by 10 feet. |
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Player's Guide |
System Reference |
Compendium |
2-point conjuration (ritual) | |
Casting time: | 1 action |
Range: | 30 feet |
Components: | V, S |
Duration: | 1 minute |
In an unoccupied 5-foot square in range, you conjure a Large tree of any height of your choosing up to 10 feet. This tree has AC 16, 30 heart points, immunity to psychic damage, and vulnerability to fire and slashing damage. Its hit points can be restored by other spells and magic effects as if it was a plant creature. Its trunk is thick enough to provide total cover for a Tiny creature, three-quarters cover for a Small or Medium creature, and half cover for a Large creature.
Once on each of your turns for the duration, you can use your bonus action to cause the tree to vanish and instantly reappear at any point within 30 feet of where it was and where you are now.
At the end of the duration, the tree persists as a natural plant if it is settled upon suitable soil. If not, the tree immediately withers away into nothingness.
Upcast. You can upcast this spell by expending extra magic points when you cast it. For each extra point, the tree's heart points increases by 10 and its potential height increases by 10 feet.
1st-level conjuration (ritual) | |
Casting time: | 1 action |
Range: | 30 feet |
Components: | V, S |
Duration: | 1 minute |
In an unoccupied 5-foot square in range, you conjure a Large tree of any height of your choosing up to 10 feet. This tree has AC 16, 30 heart points, immunity to psychic damage, and vulnerability to fire and slashing damage. Its hit points can be restored by other spells and magic effects as if it was a plant creature. Its trunk is thick enough to provide total cover for a Tiny creature, three-quarters cover for a Small or Medium creature, and half cover for a Large creature.
Once on each of your turns for the duration, you can use your bonus action to cause the tree to vanish and instantly reappear at any point within 30 feet of where it was and where you are now.
At the end of the duration, the tree persists as a natural plant if it is settled upon suitable soil. If not, the tree immediately withers away into nothingness.
At Higher Levels. You can cast this spell using a spell slot of 2nd level or higher. For each spell slot level above 1st, the tree's heart points increases by 10 and its potential height increases by 10 feet.