Difference between revisions of "Sage/1st/Proficiencies"

From Legends of Hyrule
Jump to navigationJump to search
Line 6: Line 6:
 
:'''[[Saving throw|Saving Throws]]''':  {{wis}}, {{cha}}
 
:'''[[Saving throw|Saving Throws]]''':  {{wis}}, {{cha}}
 
:'''[[Tools]]''': One [[musical instrument]] of your choice
 
:'''[[Tools]]''': One [[musical instrument]] of your choice
:'''[[Languages]]''': {{L|Goro}} or {{L|Stal}}, your choice
+
:'''[[Languages]]''': One of your choice from {{L|Deku}}, {{L|Goro}}, or {{L|Stal}}
|
+
|Fire=
 +
:'''[[Armor]]:''' Light armor
 +
:'''[[Weapons]]:''' [[Weapons|Simple weapons]], all martial melee weapons (but not martial ranged weapons), {{i|bomb}}s, and {{MI|fire rod}}s
 +
:'''[[Saving throw|Saving Throws]]''':  {{wis}}, {{cha}}
 +
:'''[[Tools]]''': One [[musical instrument]] of your choice
 +
:'''[[Languages]]''': One of your choice from {{L|Ancient}}, {{L|Goro}}, and {{L|Subrosian}}
 +
|Forest=
 +
:'''[[Armor]]:''' Light armor, {{item|hide armor}}
 +
:'''[[Weapons]]:''' [[Weapons|Simple weapons]], {{item|boomerang}}s, {{item|hand crossbow}}s, {{item|shortsword}}s, and {{item|whip}}s
 +
:'''[[Saving throw|Saving Throws]]''':  {{wis}}, {{cha}}
 +
:'''[[Tools]]''': One [[musical instrument]] of your choice
 +
:'''[[Skills]]''': One of your choice from [[Animal Handling]], [[Nature]], and [[Survival]]
 +
:'''[[Languages]]''': One of your choice from {{L|Ancient}}, {{L|Blin}}, and {{L|Deku}}
 +
|Light=
 +
:'''[[Armor]]:''' Light armor
 +
:'''[[Weapons]]:''' [[Weapons|Simple weapons]], {{item|broadsword}}s, {{item|rapier}}s
 +
:'''[[Saving throw|Saving Throws]]''':  {{wis}}, {{cha}}
 +
:'''[[Tools]]''': One [[musical instrument]] of your choice
 +
:'''[[Skills]]''': One of your choice from [[History]], [[Insight]], [[Medicine]], and [[Religion]]
 +
:'''[[Languages]]''': One of your choice from {{L|Ancient}}, {{L|Minish}}, and {{L|Zoran}}
 +
|Shadow=
 +
:'''[[Armor]]:''' Light armor
 +
:'''[[Weapons]]:''' [[Weapons|Simple weapons]], {{item|hand crossbow}}s, {{item|morningstar}}s
 +
:'''[[Saving throw|Saving Throws]]''':  {{wis}}, {{cha}}
 +
:'''[[Tools]]''': One [[musical instrument]] of your choice
 +
:'''[[Skills]]''': One of your choice from [[Deception]], [[Intimidation]], [[Sleight of Hand]], and [[Stealth]]
 +
:'''[[Languages]]''': One of your choice from {{L|Ancient}}, {{L|Blin}}, and {{L|Stal}}
 +
|Spirit=
 +
:'''[[Armor]]:''' Light armor
 +
:'''[[Weapons]]:''' [[Weapons|Simple weapons]], {{item|duplex bow}}s, {{item|hand crossbow}}s, {{item|heavy crossbow}}s, {{item|scimitar}}s, {{item|shortsword}}s, and [[Lightning Rod (magic item)|''lightning rods'']]
 +
:'''[[Saving throw|Saving Throws]]''':  {{wis}}, {{cha}}
 +
:'''[[Tools]]''': One [[musical instrument]] of your choice
 +
:'''[[Languages]]''': One of your choice from {{L|Gerudo}}, {{L|Goro}}, or {{L|Twilit}}
 +
|Water=
 +
:'''[[Armor]]:''' Light armor
 +
:'''[[Weapons]]:''' [[Weapons|Simple weapons]], {{i|scimitar}}s, {{i|pike}}s, and {{MI|ice rod}}s
 +
:'''[[Saving throw|Saving Throws]]''':  {{wis}}, {{cha}}
 +
:'''[[Tools]]''': One [[musical instrument]] of your choice
 +
:'''[[Languages]]''': One of your choice from {{L|Ancient}}, {{L|Anook}}, or {{L|Zoran}}
 +
|Wind=
 
:'''[[Armor]]:''' Light armor
 
:'''[[Armor]]:''' Light armor
 
:'''[[Weapons]]:''' [[Weapons|Simple weapons]]
 
:'''[[Weapons]]:''' [[Weapons|Simple weapons]]
:'''[[Saving throw|Saving Throws]]''':  {{wis}}, {{cha}}
+
:'''[[Saving throw|Saving Throws]]''':  {{dex}}, {{wis}}, {{cha}}
:'''[[Tools]]''': One [[musical instrument]] of your choice}}
+
:'''[[Tools]]''': One [[musical instrument]] of your choice
 +
:'''[[Languages]]''': One of your choice from {{L|Deku}}, {{L|Lizal}}, or {{L|Zoran}}
 +
}}
  
 
=== Multiclass Proficiencies ===
 
=== Multiclass Proficiencies ===
 
{{#switch: {{{1|}}}
 
{{#switch: {{{1|}}}
|Earth=If earth sage is not your first class (see [[multiclassing]]), you instead only gain proficiency with one [[musical instrument]] of your choice, plus light armor, medium armor, and shields
+
|Earth=If earth sage is not your first class (see [[multiclassing]]), you instead only gain proficiency with one [[musical instrument]] of your choice, plus light armor, medium armor, and shields.
 +
|Fire=
 +
|Forest=
 +
|Light=
 +
|Shadow=
 +
|Spirit=
 +
|Water=
 +
|Wind=
 
|If sage is not your first class (see [[multiclassing]]), you instead only gain proficiency with one [[musical instrument]] of your choice.  This is in addition to any from your {{inpage|Sage Domain}}.}}  You do not gain any [[#Proficiency Points|proficiency points]] from sage if it is not your first class.}}
 
|If sage is not your first class (see [[multiclassing]]), you instead only gain proficiency with one [[musical instrument]] of your choice.  This is in addition to any from your {{inpage|Sage Domain}}.}}  You do not gain any [[#Proficiency Points|proficiency points]] from sage if it is not your first class.}}
  

Revision as of 14:25, 3 May 2020

Proficiencies

If sage is your first class, you have proficiency with the following. These proficiencies are in addition to any from your Sage Domain and proficiency points.

Multiclass Proficiencies

If sage is not your first class (see multiclassing), you instead only gain proficiency with one musical instrument of your choice. This is in addition to any from your Sage Domain. You do not gain any proficiency points from sage if it is not your first class.}}

Proficiency Points

Background Alternative
Proficiency points are meant to replace the skill proficiencies and backgrounds used by official D&D classes. If it is your DM's preference, you are instead proficient in two skills of your choice from Animal Handling, History, Insight, Medicine, Nature, Performance, Persuasion, and Religion. You are also proficient with one musical instrument of your choice. These proficiencies are in addition to any from your background.

You have a number of proficiency points equal to 5 + your Intelligence modifier. If your Intelligence modifier permanently increases, so too do your number of proficiency points. During character creation or during downtime, you can expend proficiency points to become proficient.

This feature assumes you do not have a background. If you do have a background, your number of proficiency points is reduced by 6, to a minimum of 0.