Difference between revisions of "Wind/6th"

From Legends of Hyrule
Jump to navigationJump to search
(Created page with "==Flight== Starting from 6th level, you can use the power of wind to enable or augment flight. If you do not otherwise have a fly speed, you gain a fly speed of 20 feet. This...")
 
Line 1: Line 1:
==Flight==
+
==???==
Starting from 6th level, you can use the power of wind to enable or augment flight.
+
Starting from 6th level, the spry agility of past sages begins to well up within your body. At this level you gain one of the following benefits:
  
If you do not otherwise have a fly speed, you gain a fly speed of 20 feet. This fly speed increases by 20 feet when you reach 10th level (40 feet) and 14th level (60 feet).
+
* '''''Labored Flight.''''' You can use an action to gain a magical flying speed of 50 feet until the start of your next turn. If you are airborne at the start of your turn, you must either immediately use this action or [[falling|fall]].
 
+
* '''''Smooth Landing.''''' You are immune to damage from [[falling]].  If you are knocked prone while flying, you do not fall.  Any creature you've [[#Bless or Bane|blessed]] also gains these benefits.
If you derive flight from another source other than this feature, such as the {{Spell|Fly}} spell, your movement does not provoke [[opportunity attack]]s when you use that fly speed.<noinclude>
+
* '''''Glide Away.''''' You can use your [[bonus action]] to [[Disengage]].<noinclude>
 
[[Category:Class Features]]</noinclude>
 
[[Category:Class Features]]</noinclude>

Revision as of 20:37, 28 November 2020

???

Starting from 6th level, the spry agility of past sages begins to well up within your body. At this level you gain one of the following benefits:

  • Labored Flight. You can use an action to gain a magical flying speed of 50 feet until the start of your next turn. If you are airborne at the start of your turn, you must either immediately use this action or fall.
  • Smooth Landing. You are immune to damage from falling. If you are knocked prone while flying, you do not fall. Any creature you've blessed also gains these benefits.
  • Glide Away. You can use your bonus action to Disengage.