Difference between revisions of "Technomancer/20th"

From Legends of Hyrule
Jump to navigationJump to search
Line 2: Line 2:
 
At 20th level, your mastery of arcane magic and ancient history reaches its zenith. You gain the following benefits:
 
At 20th level, your mastery of arcane magic and ancient history reaches its zenith. You gain the following benefits:
 
* You have [[advantage]] on all [[Intelligence]] ([[Engineering]]) and [[Intelligence]] ([[History]]) checks.
 
* You have [[advantage]] on all [[Intelligence]] ([[Engineering]]) and [[Intelligence]] ([[History]]) checks.
* When you cast a spell of 3-points or lower, you can use your [[bonus action]] to make one weapon attack.
+
* When you cast a spell of 5-points (3rd level) or lower, you can use your [[bonus action]] to make one weapon attack.
 
* You learn every enhancement from your {{inpage|Ancient Enhancements}} list, and can apply any of them as you deem fit.<noinclude>
 
* You learn every enhancement from your {{inpage|Ancient Enhancements}} list, and can apply any of them as you deem fit.<noinclude>
 
[[Category:Class Templates]]</noinclude>
 
[[Category:Class Templates]]</noinclude>

Revision as of 08:02, 5 May 2020

Master of the Ancient

At 20th level, your mastery of arcane magic and ancient history reaches its zenith. You gain the following benefits: