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− | <noinclude>{{Navi|Spells}}</noinclude><tabs><tab name="Magic Points">{{SB
| + | #REDIRECT [[Sequester (spell)]] |
− | |image=https://i.imgur.com/Vt5wbxo.png
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− | |imagelink=https://zelda.gamepedia.com/File:BotW_Oman_Au_Model.png
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− | |school=abjuration
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− | |p=6
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− | |level=4th
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− | |duration=Until dispelled
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− | |time=1 minute
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− | |ritual=yes
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− | |summary=You or a willing creature you touch enters a meditative state that can last indefinitely.
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− | |You or a willing creature you touch enters a meditative state that can last indefinitely. To maintain this trance, the target must [[concentrate]], cannot move, and cannot act. For the duration, the target:
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− | * Can still speak, think clearly, and perceive surroundings as normal without ending the spell.
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− | * Has no need to breathe, eat, sleep or drink. The target can complete and gain the benefits of a [[short rest]] or [[long rest]] while maintaining this state.
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− | * Is immune to disease, and any symptoms of any nonmagical disease it bears are suppressed.
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− | * It continues to age, but as long as the trance continues it will not die of old age or any other natural causes.
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− | * Can't be targeted by any divination magic or perceived through purely magical senses.
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− | * Has [[advantage]] on all {{int}}, {{wis}}, and {{cha}} [[saving throw]]s.
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− | If you cast this spell on another creature, the previous target's concentration ends abruptly. A creature is aware if it is no longer under the effect of this spell.
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− | |garo=yes
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− | }}</tab><tab name="Spell Slots">{{SpellBox
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− | |image=https://i.imgur.com/Vt5wbxo.png
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− | |imagelink=https://zelda.gamepedia.com/File:BotW_Oman_Au_Model.png
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− | |school=abjuration
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− | |level=4th
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− | |duration=Until dispelled
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− | |time=1 minute
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− | |ritual=yes
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− | |You or a willing creature you touch enters a meditative state that can last indefinitely. To maintain this trance, the target must [[concentrate]], cannot move, and cannot act. For the duration, the target:
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− | * Can still speak, think clearly, and perceive surroundings as normal without ending the spell.
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− | * Has no need to breathe, eat, sleep or drink. The target can complete and gain the benefits of a [[short rest]] or [[long rest]] while maintaining this state.
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− | * Is immune to disease, and any symptoms of any nonmagical disease it bears are suppressed.
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− | * It continues to age, but as long as the trance continues it will not die of old age or any other natural causes.
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− | * Can't be targeted by any divination magic or perceived through purely magical senses.
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− | * Has [[advantage]] on all {{int}}, {{wis}}, and {{cha}} [[saving throw]]s.
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− | If you cast this spell on another creature, the previous target's concentration ends abruptly. A creature is aware if it is no longer under the effect of this spell.}}</tab></tabs><noinclude>
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− | | |
− | | |
− | {{clear}}
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− | {{Source|Breath of the Wild}}
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− | [[Category:Hylian]]
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− | [[Category:Sheikah]]
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− | </noinclude>
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