Difference between revisions of "Life (spell)"

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Latest revision as of 13:52, 7 May 2020

Navigation
Warning: Legends of Hyrule is still very unfinished and its content may radically change. In particular, there are plans to radically revision classes.
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Player's Guide

Character Creation
the next level
Classes
champ, opportunist, researcher, sage, scion
Species
gerudo, goron, hylian, rito, zora
anouki, deku, korok, twili, zonai
Equipment
armor, weapons, gear, tools, goods, services

System Reference

Hyrulean Guidelines
Using Ability Scores
str, dex, con, int, wis, cha
Time & Movement
Environment
Rest
Combat
Conditions
Downtime
Dungeon Mastering
encounters, progression, treasure, variant rules

Compendium

Languages
Feats
Fighting Styles
Techniques
Spellcasting
spell list, spell gallery
Creature Overview
monsters, NPCs, other creatures
Magic Item Overview
item list, item gallery
3cuTCbz.png

2-point conjuration
Casting time:  1 action
Range:  Touch
Components:  V, S
Duration:  Instantaneous

You heal the wounds of a creature you touch. The target regains heart points equal to 1d12 + your casting ability modifier. This spell has no effect on constructs or undead.
     Upcast. You can upcast this spell by expending extra magic points when you cast it.  For every extra point you expend, the target regains an extra 1d12 heart points.
1st-level conjuration
Casting time:  1 action
Range:  Touch
Components:  V, S
Duration:  Instantaneous

You heal the wounds of a creature you touch. The target regains heart points equal to 1d12 + your casting ability modifier. This spell has no effect on constructs or undead.
     At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d12 for each slot level above 1st.


The material on this page is based primarily on content found in Adventure of Link, which is copyright Nintendo Co., Ltd.