Difference between revisions of "Expert (talent)"
From Legends of Hyrule
Jump to navigationJump to searchm (Guy moved page Expert to Expert (talent)) |
|||
Line 1: | Line 1: | ||
− | {{TB|essential| | + | {{TB|essential|Become an [[expert]] in one [[skill]] or [[tool]] in which you are already proficient. Being an expert lets you add a [[bonus die]] to applicable ability checks. The size of the die depends on your proficiency bonus: d4 for a +2 bonus, d6 for +3, d8 for +4, d10 for +5, and d12 for +6. |
+ | |||
+ | Being an expert in a subject also counts as having "expertise" in a subject. The effects can't combine.}} |
Revision as of 17:04, 18 March 2020
Essential. Become an expert in one skill or tool in which you are already proficient. Being an expert lets you add a bonus die to applicable ability checks. The size of the die depends on your proficiency bonus: d4 for a +2 bonus, d6 for +3, d8 for +4, d10 for +5, and d12 for +6.
Being an expert in a subject also counts as having "expertise" in a subject. The effects can't combine.