Difference between revisions of "Sumo (fighting style)"
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{{FB | {{FB | ||
|You've developed the skills necessary to hold your own in close-quarters grappling. You gain the following benefits: | |You've developed the skills necessary to hold your own in close-quarters grappling. You gain the following benefits: | ||
− | * Increase your {{str}} or {{con}} score by 1. | + | * Increase your {{str}} or {{con}} score by 1, if doing so does not exceed your maximum score for that ability. |
* You have [[advantage]] on [[attack rolls]] against a creature you are [[grapple|grappling]]. | * You have [[advantage]] on [[attack rolls]] against a creature you are [[grapple|grappling]]. | ||
* You can use your action to try to pin a creature [[grappled]] by you. To do so, make another [[grapple]] check. If you succeed, you and the creature are both [[restrained]] until the grapple ends. | * You can use your action to try to pin a creature [[grappled]] by you. To do so, make another [[grapple]] check. If you succeed, you and the creature are both [[restrained]] until the grapple ends. |
Revision as of 19:30, 15 March 2020
You've developed the skills necessary to hold your own in close-quarters grappling. You gain the following benefits:
- Increase your Strength or Constitution score by 1, if doing so does not exceed your maximum score for that ability.
- You have advantage on attack rolls against a creature you are grappling.
- You can use your action to try to pin a creature grappled by you. To do so, make another grapple check. If you succeed, you and the creature are both restrained until the grapple ends.
The text of this page is partly based on the the V5.1 Systems Reference Document (SRD). The text of both this page and the SRD are released under Creative Commons (“CC-BY-4.0”). [1]