Difference between revisions of "Pols Roar (creature)"
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{{CA|Pounce|'''''(Recharge 5-6)''''' The pols roar {{BL|jump|jumps}} a height or distance of up to 30 feet and makes one bite attack with {{BL|advantage}}. This movement does not provoke {{BL|opportunity attacks}}.}} | {{CA|Pounce|'''''(Recharge 5-6)''''' The pols roar {{BL|jump|jumps}} a height or distance of up to 30 feet and makes one bite attack with {{BL|advantage}}. This movement does not provoke {{BL|opportunity attacks}}.}} | ||
− | |gear=A pols roar carries nothing of value. If it is slain, roll a d6:<br/>{{tab}}{{tab}}('''1-4''') The pols voice drops 500 (2d4 × 100) [[rupees]] worth of [[spoils]], usually including parts of previously eaten prey.<br/>{{tab}}{{tab}}('''5''') It coughs up 1d3 [[uncommon minor magic item]] from prey it previously devoured.<br/>{{tab}}{{tab}}('''6''') It vomits forth one [[rare minor magic item]] | + | |gear=A pols roar carries nothing of value. If it is slain, roll a d6:<br/>{{tab}}{{tab}}('''1-4''') The pols voice drops 500 (2d4 × 100) [[rupees]] worth of [[spoils]], usually including parts of previously eaten prey.<br/>{{tab}}{{tab}}('''5''') It coughs up 1d3 [[uncommon minor magic item]]s from prey it previously devoured.<br/>{{tab}}{{tab}}('''6''') It vomits forth one [[rare minor magic item]]. |
|description=A '''pols roar''' bears an uncanny resemblance to the more common {{C|Pols Voice}}. Rather than a cute little bunny monster, however, its body is almost entirely a gigantic mouth used to pounce and devour even a full-sized [[horse]].<br/>{{tab}}'''''Dwelling in Silence.''''' A pols roar is oddly drawn to quiet locations, particularly in abandoned ruins or abandoned temples. Their sensitive hearing seems to work best in such environments. Infamously, they detest loud noises, and tend to fight or flee from the sources of such cacophony.}} | |description=A '''pols roar''' bears an uncanny resemblance to the more common {{C|Pols Voice}}. Rather than a cute little bunny monster, however, its body is almost entirely a gigantic mouth used to pounce and devour even a full-sized [[horse]].<br/>{{tab}}'''''Dwelling in Silence.''''' A pols roar is oddly drawn to quiet locations, particularly in abandoned ruins or abandoned temples. Their sensitive hearing seems to work best in such environments. Infamously, they detest loud noises, and tend to fight or flee from the sources of such cacophony.}} | ||
{{clear}}<noinclude> | {{clear}}<noinclude> |
Revision as of 19:11, 2 February 2020
Pols Roar | |||||
Large undead, neutral evil Armor Class 17 (natural armor) Heart Points 114 (12d10 + 48) Speed 30 ft. | |||||
STR 18 (+4) |
DEX 13 (+1) |
CON 19 (+4) |
INT 5 (-3) |
WIS 11 (+0) |
CHA 8 (-1) |
Damage Vulnerabilities thunder | |||||
Damage Resistances bludgeoning, piercing, slashing | |||||
Senses blindsight 30 ft., passive Perception 10 | |||||
Languages — | |||||
Challenge 6 (2,300 XP) | Proficiency Bonus +3 | ||||
Ambusher. The pols roar has advantage on attack rolls targeting any creature that has yet to have a turn in this combat.
Keen Hearing. The pols roar has advantage on Wisdom (Perception) checks that rely on hearing. Sound Reliance. A pols roar has disadvantage on any saving throw to avoid being deafened. While deafened, it is stunned and can't use its blindsight. | |||||
Actions Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 27 (4d12 + 4) piercing damage. A Large or smaller creature is grappled (escape DC 14) and restrained by the pols roar. It can only grapple one creature at a time. Pounce. (Recharge 5-6) The pols roar jumps a height or distance of up to 30 feet and makes one bite attack with advantage. This movement does not provoke opportunity attacks. |
“ | “A ghost with big ears and a weak point—he hates loud noise.” |
— Manual, The Legend of Zelda |
A pols roar bears an uncanny resemblance to the more common pols voice. Rather than a cute little bunny monster, however, its body is almost entirely a gigantic mouth used to pounce and devour even a full-sized horse.
Dwelling in Silence. A pols roar is oddly drawn to quiet locations, particularly in abandoned ruins or abandoned temples. Their sensitive hearing seems to work best in such environments. Infamously, they detest loud noises, and tend to fight or flee from the sources of such cacophony.
Related pages
- Pols voice, a smaller and cuter but still dangerous creature with a bizarrely similar appearance, but much different behavior
- Digdogger, another monster with a weakness to loud noises
The material on this page is based primarily on content found in The Legend of Zelda and Phantom Hourglass, both of which are copyright Nintendo Co., Ltd.
- Creatures
- Challenge 6 creatures
- Large-sized creatures
- Undead
- Creatures of neutral evil alignment
- Creatures not proficient in any skills
- Creatures without condition immunities
- Creatures without damage immunities
- Creatures without language
- Creatures with a thunder vulnerability
- Creatures with the Bite action
- Creatures with the Pounce action
- Pages with quotes
- Content originating from The Legend of Zelda
- Content originating from Phantom Hourglass