Difference between revisions of "Lynel (creature)"

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:'''1/day:''' {{BL|Dimension Door (spell)|''dimension door''}}
 
:'''1/day:''' {{BL|Dimension Door (spell)|''dimension door''}}
 
|actions=
 
|actions=
{{CA|Multiattack|The lynel makes three melee attacks using the same weapon, or two bow attacks.}}
+
{{CA|Multiattack|The lynel makes three attacks using the same weapon.}}
  
 
{{CA|Lynel Crusher|''Melee Weapon Attack:'' +4 to hit, reach 10 ft., one target.  ''Hit:'' 24 (3d10 + 8) bludgeoning damage.}}
 
{{CA|Lynel Crusher|''Melee Weapon Attack:'' +4 to hit, reach 10 ft., one target.  ''Hit:'' 24 (3d10 + 8) bludgeoning damage.}}
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{{CA|Lynel Bow with Fire Arrows|''Ranged Weapon Attack:'' +6 to hit, range 80/320 ft., one target. Hit: 12 (3d6 + 2) piercing damage plus 3 (1d6) fire damage.  A creature which takes this fire damage unreduced must succeed on a DC 12 {{BL|Dexterity}} {{BL|saving throw}} or be {{BL|ignited}} for 3 (1d6) fire damage for 1 minute.}}
 
{{CA|Lynel Bow with Fire Arrows|''Ranged Weapon Attack:'' +6 to hit, range 80/320 ft., one target. Hit: 12 (3d6 + 2) piercing damage plus 3 (1d6) fire damage.  A creature which takes this fire damage unreduced must succeed on a DC 12 {{BL|Dexterity}} {{BL|saving throw}} or be {{BL|ignited}} for 3 (1d6) fire damage for 1 minute.}}
  
{{CA|Fire Breath}}
+
{{CA|Fire Breath|'''''({{BL|Recharge}} 5-6):''''' The lynel exhales fire in a 60-foot line that is 10-feet wide, three times.  For each time a creature is in one of these lines it must make a DC 16 {{BL|Dexterity}} {{BL|saving throw}}, taking 13 (2d12) fire damage for each failed save, or half as much damage for each successful one.}}
 
|gear=A red lynel...
 
|gear=A red lynel...
 
|mercenary=yes
 
|mercenary=yes
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* [[Lynel (race)|Lynel]], the race to which this creature belongs
 
* [[Lynel (race)|Lynel]], the race to which this creature belongs
 
* [[Orange Lynel (creature)|Orange lynel]], the lowest ranking of lynels and the only variety considered weaker than red
 
* [[Orange Lynel (creature)|Orange lynel]], the lowest ranking of lynels and the only variety considered weaker than red
* [[Blue Lynel (creature)|Blue lynel]], a variety considered one rank above red in terms of power and capability, with an ability to conjure huge flames
+
* [[Blue Lynel (creature)|Blue lynel]], a variety considered one rank above red in terms of power and capability, with an ability to conjure a flaming explosion
 
<!--
 
<!--
 
9 CR
 
9 CR
  
 
8 Def: 190 hp, 15 ac
 
8 Def: 190 hp, 15 ac
9 Off:
+
10 Off: [(12 CR + 9 CR + 9 CR) / 3]
 +
      12 Breath: (fire breath*3 hits two: 78 dmg, DC 16)
 +
        8 Bow:    (54 dmg, +6 hit) ~ also defensively good, maybe worth 9 in practice
 +
        9 Spear:  (60 dmg, +8 hit)
 +
        9 Crusher: (72 dmg, +4 hit)
 +
        8 Sword: (51 dmg, +8 hit) ~ also increases def CR by 1, so practically 9
 
-->  
 
-->  
  
  
 
{{Source|The Legend of Zelda|A Link to the Past|Oracle of Ages|Oracle of Seasons|A Link Between Worlds|Breath of the Wild}}</noinclude>
 
{{Source|The Legend of Zelda|A Link to the Past|Oracle of Ages|Oracle of Seasons|A Link Between Worlds|Breath of the Wild}}</noinclude>

Revision as of 16:15, 31 January 2020

CreaturesGiantsLynelRed Lynel

This page or section is incomplete, and will eventually be expanded with more information.
Red Lynel
Large giant (lynel), chaotic evil
Divider.png
Armor Class 15 (natural armor)
Heart Points 190 (20d10 + 80)
Speed 45 ft.
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STR
19 (+4)
DEX
15 (+2)
CON
19 (+4)
INT
15 (+2)
WIS
16 (+3)
CHA
16 (+3)
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Saving Throws Str +8, Dex +6
Skills Athletics +8, Intimidation +7, Survival +7
Damage Resistances cold, fire, lightning
Senses passive Perception 13
Languages Blin
Challenge 9 (5,000 XP) Proficiency Bonus +4    
Divider.png
Innate Spellcasting. The lynel can innately cast the following spells, requiring no material components. Its innate spellcasting ability is Charisma (+7 to hit with spell attacks).
At will: power beam (4d8), scorching ray
1/day: dimension door

Actions

Multiattack. The lynel makes three attacks using the same weapon.

Lynel Crusher. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 24 (3d10 + 8) bludgeoning damage.

Lynel Sword and Shield. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. If the lynel uses this attack, its AC increases to 17 until its next turn. Hit: 17 (3d8 + 4) slashing damage.

Lynel Spear. Melee or Ranged Weapon Attack: +8 to hit, reach 10 ft. or range 20/60 ft., one target. Hit: 17 (3d8 + 4) piercing damage, or 20 (3d10 + 4) piercing damage if used with two hands to make a melee attack.

Lynel Bow with Fire Arrows. Ranged Weapon Attack: +6 to hit, range 80/320 ft., one target. Hit: 12 (3d6 + 2) piercing damage plus 3 (1d6) fire damage. A creature which takes this fire damage unreduced must succeed on a DC 12 Dexterity saving throw or be ignited for 3 (1d6) fire damage for 1 minute.

Fire Breath. (Recharge 5-6): The lynel exhales fire in a 60-foot line that is 10-feet wide, three times. For each time a creature is in one of these lines it must make a DC 16 Dexterity saving throw, taking 13 (2d12) fire damage for each failed save, or half as much damage for each successful one.

“These fearsome monsters have lived in Hyrule since ancient times. They possess intense intelligence, resilience, and strength, making them among the most dangerous monsters in all the land. This is compounded by the fact that they have a natural resistance to all elements. You would be wise to challenge a lynel only if you're very well prepared.”
— Hyrule Compendium, Breath of the Wild

     
     Environment: Grassland, Hills, Volcanic

Related pages

  • Lynel, the race to which this creature belongs
  • Orange lynel, the lowest ranking of lynels and the only variety considered weaker than red
  • Blue lynel, a variety considered one rank above red in terms of power and capability, with an ability to conjure a flaming explosion


The material on this page is based on content found throughout the Legend of Zelda series, which is copyright Nintendo Co., Ltd.