Difference between revisions of "Frenzy (technique)"

From Legends of Hyrule
Jump to navigationJump to search
m (shorter summary)
m (shorterer summary)
 
Line 1: Line 1:
 
{{TechBox
 
{{TechBox
 
|time=bonus action
 
|time=bonus action
|summary='''''Bonus Action.''''' Until the start of your next turn, add your [[Stamina Die|SD]] to all {{str}}-based damage and checks. If you damage a creature, gain [[Damage Resistance|resistance]] to it.
+
|summary='''''Bonus Action.''''' Add your [[Stamina Die|SD]] to all {{str}}-based damage and checks for 1 turn. If you damage a creature, gain [[Damage Resistance|resistance]] to it.
 
|Until the start of your next turn, whenever you add your {{str}} modifier to a damage roll or ability check you also add your Stamina Die. (This doesn’t require you to expend the die multiple times.){{a}}If during this turn you damage a creature, you have [[Damage Resistance|resistance]] to all damage dealt to you by that creature until the start of your next turn.}}
 
|Until the start of your next turn, whenever you add your {{str}} modifier to a damage roll or ability check you also add your Stamina Die. (This doesn’t require you to expend the die multiple times.){{a}}If during this turn you damage a creature, you have [[Damage Resistance|resistance]] to all damage dealt to you by that creature until the start of your next turn.}}
 
{{clear}}
 
{{clear}}

Latest revision as of 02:32, 2 April 2024

standard technique — bonus action
Until the start of your next turn, whenever you add your Strength modifier to a damage roll or ability check you also add your Stamina Die. (This doesn’t require you to expend the die multiple times.)
     If during this turn you damage a creature, you have resistance to all damage dealt to you by that creature until the start of your next turn.


The text of this page is partly based on the the V5.1 Systems Reference Document (SRD). The text of both this page and the SRD are released under Creative Commons (“CC-BY-4.0”). [1]