Difference between revisions of "Flurry Rush (technique)"

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|imagelink=https://themaverickk.com/post/157913803566/breath-of-the-wild-combat-part-2-cloudy-with-a
 
|imagelink=https://themaverickk.com/post/157913803566/breath-of-the-wild-combat-part-2-cloudy-with-a
 
|time=reaction
 
|time=reaction
|summary='''''Reaction.''''' Melee attack a Prone or Incapacitated creature. Add your Stamina Die to the damage roll, and then [[Max Damage|maximize]] your damage roll.
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|summary='''''Reaction.''''' When you're missed by a melee attack, counter-attack that creature and add your Stamina Die to the damage roll.
 
|When a creature you can see misses you with a melee attack during its turn, you can use this technique as a reaction to make a melee weapon attack or unarmed strike against the attacking creature. On a hit, add your [[Stamina Die]] to the damage roll.
 
|When a creature you can see misses you with a melee attack during its turn, you can use this technique as a reaction to make a melee weapon attack or unarmed strike against the attacking creature. On a hit, add your [[Stamina Die]] to the damage roll.
 
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Revision as of 01:50, 2 April 2024

standard technique — reaction
When a creature you can see misses you with a melee attack during its turn, you can use this technique as a reaction to make a melee weapon attack or unarmed strike against the attacking creature. On a hit, add your Stamina Die to the damage roll.


The material on this page is based primarily on content found in Breath of the Wild and Tears of the Kingdom, both of which are copyright Nintendo Co., Ltd.