Difference between revisions of "Template:CreatureAction"
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− | <includeonly><span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">'''''{{{1|Action Name}}}{{#if:{{{cost|}}}{{{costs|}}}|(Costs {{{cost|2}}} Reactions)}}{{#if:{{{day|}}}| ({{{day|3}}}/Day)|}}{{#if:{{{recharge|}}}| ({{#ifeq:{{{recharge}}}|yes|Recharge 5-6|{{{recharge|}}}}})}}{{#if:{{{rest|}}}| ({{#ifeq:{{{rest}}}|yes|Recharges after a {{BL|Rest}}|{{{recharge|}}}}})}}.''''' {{#if:{{{attack|}}}|''{{{attack|}}} Attack:''}} {{#if:{{{hit|}}}|{{{hit|}}} to hit,}} {{#if:{{{reach|}}}|reach {{{reach|}}} ft.{{#if:{{{range|}}}| or|,}}}} {{#if:{{{range|}}}|range {{{range|}}} ft.,}} {{#if:{{{attack|}}}|{{{target|one target}}}.<br>''Hit:'' }} {{#if:{{{dmg|}}}|{{{dmg|}}}}} {{#if:{{{dmgt|}}}|[[{{{dmgt|}}} damage]]}}{{#if:{{{altdmg|}}}| or {{{altdmg|}}} {{{altdmgt|}}} damage {{{alt|if used with two hands to make a melee attack}}}}}{{#if:{{{attack|}}}|}}{{#if:{{{2dmg|}}}|, plus {{{2dmg|}}} [[{{{2dmgt|}}} damage]]}}{{#if:{{{dmg|}}}|.}} {{#switch: {{{1|}}} | + | <includeonly><span style="color:#{{BoxTextColor}}; font-size:16px; font-family:'scalysans';">'''''{{{1|Action Name}}}{{#if:{{{cost|}}}{{{costs|}}}| (Costs {{{cost|2}}} Reactions)}}{{#if:{{{day|}}}| ({{{day|3}}}/Day)|}}{{#if:{{{recharge|}}}| ({{#ifeq:{{{recharge}}}|yes|Recharge 5-6|{{{recharge|}}}}})}}{{#if:{{{rest|}}}| ({{#ifeq:{{{rest}}}|yes|Recharges after a {{BL|Rest}}|{{{recharge|}}}}})}}.''''' {{#if:{{{attack|}}}|''{{{attack|}}} Attack:''}} {{#if:{{{hit|}}}|{{{hit|}}} to hit,}} {{#if:{{{reach|}}}|reach {{{reach|}}} ft.{{#if:{{{range|}}}| or|,}}}} {{#if:{{{range|}}}|range {{{range|}}} ft.,}} {{#if:{{{attack|}}}|{{{target|one target}}}.<br>''Hit:'' }} {{#if:{{{dmg|}}}|{{{dmg|}}}}} {{#if:{{{dmgt|}}}|[[{{{dmgt|}}} damage]]}}{{#if:{{{altdmg|}}}| or {{{altdmg|}}} {{{altdmgt|}}} damage {{{alt|if used with two hands to make a melee attack}}}}}{{#if:{{{attack|}}}|}}{{#if:{{{2dmg|}}}|, plus {{{2dmg|}}} [[{{{2dmgt|}}} damage]]}}{{#if:{{{dmg|}}}|.}} {{#switch: {{{1|}}} |
|Boss Resistance=When the {{{name|creature}}} would fail a {{BL|saving throw}}, it can choose to lose {{{variable|20}}} heart points and succeed on the save instead. | |Boss Resistance=When the {{{name|creature}}} would fail a {{BL|saving throw}}, it can choose to lose {{{variable|20}}} heart points and succeed on the save instead. |
Revision as of 16:32, 3 July 2022
Usage
For any general action that doesn't follow a standardized attack format, this can be used:
{{CA |Action Name |Description.}}
For any general reaction, this can be used:
{{CA |Action Name |Description. |reaction=yes}}
For an action that follows the normal attack format, this can be used:
{{CA |Action Name, eg. "Bite" |Description, or additional effects beyond damage. Optional. |attack=Melee Weapon |target=Defaults to "one target" |hit=+4 |reach=Defaults to "5", as in "5 ft." |range=20/60 |dmg=7 (3d4) {primary damage inflicted} |dmgt=piercing {type of damage inflicted} |2dmg= {secondary damage} |2dmgt= {secondary damage type} |altdmg= |altdmgt= |alt=Defaults to "if used with two hands to make a melee attack" |nocat= {any text here will prevent the page being categorized by this template} }}
A blank version of the above template is provided here for convenience:
{{CA |Attack Name||attack= |hit= |reach= |range= |dmg= |dmgt= |2dmg= |2dmgt= |altdmg= |altdmgt= |alt= }}