Difference between revisions of "Gel (creature)"
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{{CT|Zol Fusion|Two gels that complete a {{BL|short rest}} together may fuse into a {{BL|Zol (creature)|zol}} with full {{BL|heart points}}.}} | {{CT|Zol Fusion|Two gels that complete a {{BL|short rest}} together may fuse into a {{BL|Zol (creature)|zol}} with full {{BL|heart points}}.}} | ||
|actions= | |actions= | ||
− | {{CA|Cling|''Melee Weapon Attack:'' +0 to hit, reach 0 ft., one creature. ''Hit:'' 1 | + | {{CA|Cling|''Melee Weapon Attack:'' +0 to hit, reach 0 ft., one creature. ''Hit:'' 1 acid damage, and the target is {{BL|grappled}} (escape DC 10). Until this grapple ends, the gel can't move or attack another target.}}}} |
{{clear}} | {{clear}} | ||
==Related pages== | ==Related pages== |
Revision as of 08:58, 11 April 2021
Please download an offline copy of any page you may need. "Alt+Shift+P" can be used to make a printable PDF of any page. See also archives. | ||
Player's Guide |
System Reference |
Compendium |
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Gel | |||||
Tiny ooze, unaligned Armor Class 13 (natural armor) Heart Points 5 (2d4) Speed 20 ft. | |||||
STR 10 (+0) |
DEX 11 (+0) |
CON 11 (+0) |
INT 1 (-5) |
WIS 8 (-1) |
CHA 6 (-2) |
Senses darkvision 60 ft., passive Perception 9 | |||||
Languages — | |||||
Challenge 0 (10 XP) | Proficiency Bonus +2 | ||||
Amorphous. The gel can move through a space as narrow as 1 inch wide without squeezing.
Damage Transfer. When it is grappling another creature, the gel takes only half the damage dealt to it (rounded down), and the creature grappled by the gel takes the other half. Exploitative. The gel has advantage on attack rolls targeting any creature that has its speed reduced. Zol Fusion. Two gels that complete a short rest together may fuse into a zol with full heart points. | |||||
Actions Cling. Melee Weapon Attack: +0 to hit, reach 0 ft., one creature. Hit: 1 acid damage, and the target is grappled (escape DC 10). Until this grapple ends, the gel can't move or attack another target. |
“ | “Small, gelatinous monsters that jump around inside dungeons. [...] Slicing a zol with a weak sword will split it into two gels.” |
— Encyclopedia |
Environment: Caves, Ruins
Related pages
- Zol (creature), a larger ooze formed from two or more gels
- Morth (creature), a Tiny spiky sphere which uses a similar tactic of hopping on a foe to slow it down
- Chu (creature), the most renowned and widespread of round blob monsters
The material on this page is based on content found throughout the Legend of Zelda series, which is copyright Nintendo Co., Ltd.
- Creatures
- Challenge 0 creatures
- Tiny-sized creatures
- Oozes
- Creatures of unaligned alignment
- Creatures not proficient in any skills
- Creatures without vulnerabilities
- Creatures without resistances
- Creatures without condition immunities
- Creatures without damage immunities
- Creatures without language
- Creatures with the Cling action
- Pages with quotes
- Creatures found in caves
- Content originating from The Legend of Zelda
- Content originating from Oracle of Seasons
- Content originating from Oracle of Ages
- Content originating from Four Swords
- Content originating from Phantom Hourglass
- Content originating from five or more Zelda games