Difference between revisions of "Bulblin (creature)"

From Legends of Hyrule
Jump to navigationJump to search
m
m
Line 1: Line 1:
 
<noinclude>{{Navi|Creatures}}{{MonsterNav}}</noinclude>
 
<noinclude>{{Navi|Creatures}}{{MonsterNav}}</noinclude>
 
{{CB
 
{{CB
|summary=Well-organized bandits that are known to raid {{C|Hylian}} villages. They attack with clubs and fiery arrows, often from the backs of {{C|Bulbo}}s.
+
|summary=Well-organized bandits that are known to raid {{C|Hylian}} villages. They attack with clubs and fiery arrows, often from the backs of {{C|Bullbo}}s.
|quote=Creatures that serve under [[King Bulblin (creature)|King Bulblin]]. They follow their superiors and pillage the land like hyenas. They typically attack with [[Club (item)|clubs]] and fiery arrows but sometimes attack while mounted on [[Bulbo (creature)|boarlike]] beasts. They're not the strongest creatures but can prove dangerous in packs.
+
|quote=Creatures that serve under [[King Bulblin (creature)|King Bulblin]]. They follow their superiors and pillage the land like hyenas. They typically attack with [[Club (item)|clubs]] and fiery arrows but sometimes attack while mounted on [[Bullbo (creature)|boarlike]] beasts. They're not the strongest creatures but can prove dangerous in packs.
 
|quotesource=Trophy, ''Super Smash Bros. Brawl''
 
|quotesource=Trophy, ''Super Smash Bros. Brawl''
 
|title=Bulblin
 
|title=Bulblin

Revision as of 19:07, 19 December 2020

Navigation
Warning: Legends of Hyrule is still very unfinished and its content may radically change. In particular, there are plans to radically revision classes.
Please download an offline copy of any page you may need. "Alt+Shift+P" can be used to make a printable PDF of any page. See also archives.

Player's Guide

Character Creation
the next level
Classes
champ, opportunist, researcher, sage, scion
Species
gerudo, goron, hylian, rito, zora
anouki, deku, korok, twili, zonai
Equipment
armor, weapons, gear, tools, goods, services

System Reference

Hyrulean Guidelines
Using Ability Scores
str, dex, con, int, wis, cha
Time & Movement
Environment
Rest
Combat
Conditions
Downtime
Dungeon Mastering
encounters, progression, treasure, variant rules

Compendium

Languages
Feats
Fighting Styles
Techniques
Spellcasting
spell list, spell gallery
Creature Overview
monsters, NPCs, other creatures
Magic Item Overview
item list, item gallery
3cuTCbz.png

←  #40: Bubble
Bestiary
 Bulblin  
#42: Bulbul  →
Bulblin
Medium humanoid (blin), neutral evil
Divider.png
Armor Class 14 (chain shirt)
Heart Points 14 (4d8 - 4)
Speed 20 ft.
Divider.png
STR
12 (+1)
DEX
13 (+1)
CON
8 (-1)
INT
10 (+0)
WIS
7 (-2)
CHA
5 (-3)
Divider.png
Skills Animal Handling +0
Senses passive Perception 8
Languages Blin
Challenge 1/4 (50 XP) Proficiency Bonus +2    
Divider.png
Pack Tactics. The bulblin has advantage on an attack roll against a creature if at least one of the bulblin's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Warhammer. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) bludgeoning damage, or 6 (1d10 + 1) bludgeoning damage if used in two hands.

Shortbow. Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 4 (1d6 + 1) piercing damage plus 1 fire damage.

“Creatures that serve under King Bulblin. They follow their superiors and pillage the land like hyenas. They typically attack with clubs and fiery arrows but sometimes attack while mounted on boarlike beasts. They're not the strongest creatures but can prove dangerous in packs.”
— Trophy, Super Smash Bros. Brawl

     Bulblins are distinguished from other varieties of blin by their stark green skin, sunken red eyes, and disproportionately long arms but short legs. Their bull-like horns are the origin of their name, but these horns make for comparatively impractical weapons and are instead a decorative designation of status among bulblins.
     Isolated Tribes. Despite their blin heritage, bulblins isolate themselves from other blin varieties. This is likely due to their relative intelligence compared to their more savage cousins. Indeed, bulblins have nearly as much disdain for traditional blins as they do for the likes of hylians and gerudo. Just about the only creatures they can stand are bulbos, boar-like beasts they both ride for travel and slaughter for meat.
     Nomadic Plunderers. Bulblins travel in large groups of dozens or hundreds, foraging through fields and deserts en masse. They are continuously scouting for poorly defended villages to raid, killing indiscriminately and taking no prisoners to plunder what they will. Infamously, they always leave at least a few weakened survivors so the village can build back up over the course of years, only for the same bulblin tribe to return and swipe the settlement's renewed resources once again.
     Environment: Desert, Grassland, Hills


Related pages

  • Blin, the race to which this subrace belongs
  • Bulbo, a mammalian beast domesticated by bulblins, used both for meals and transport; see mounted combat
  • Bulblin captain, an officer or high-ranking warrior among bulblins who are often second in command to the king


The material on this page is based primarily on content found in Twilight Princess and Spirit Tracks, both of which are copyright Nintendo Co., Ltd.