Difference between revisions of "Dancing Lights (spell)"

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|title=Dancing Lights
 
|title=Dancing Lights
 
|school=evocation
 
|school=evocation
|p=cantrip
+
|p=0
 
|range=120 feet
 
|range=120 feet
 
|duration=1 minute
 
|duration=1 minute
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|summary=Create a five-foot sphere of flame which lingers for a minute, damaging creatures it touches.  
 
|summary=Create a five-foot sphere of flame which lingers for a minute, damaging creatures it touches.  
 
|You create up to four torch-sized lights within range, making them appear as {{i|torch}}es, {{i|lantern}}s, or glowing orbs that hover in the air for the duration. You can also combine the four lights into one glowing vaguely humanoid form of Medium size. Whichever form you choose, each light sheds [[dim light]] in a 10-foot radius.{{a}}As a [[bonus action]] on your turn, you can move the lights up to 60 feet to a new spot within range. A light must be within 20 feet of another light created by this spell, and a light winks out if it exceeds the spell's range.
 
|You create up to four torch-sized lights within range, making them appear as {{i|torch}}es, {{i|lantern}}s, or glowing orbs that hover in the air for the duration. You can also combine the four lights into one glowing vaguely humanoid form of Medium size. Whichever form you choose, each light sheds [[dim light]] in a 10-foot radius.{{a}}As a [[bonus action]] on your turn, you can move the lights up to 60 feet to a new spot within range. A light must be within 20 feet of another light created by this spell, and a light winks out if it exceeds the spell's range.
 +
|sorc=yes
 
|poe=yes
 
|poe=yes
 
|fairy=yes
 
|fairy=yes

Latest revision as of 19:50, 11 December 2020

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3cuTCbz.png

Evocation cantrip
Casting time:  1 action
Range:  120 feet
Components:  V, S
Duration:  1 minute

You create up to four torch-sized lights within range, making them appear as torches, lanterns, or glowing orbs that hover in the air for the duration. You can also combine the four lights into one glowing vaguely humanoid form of Medium size. Whichever form you choose, each light sheds dim light in a 10-foot radius.
     As a bonus action on your turn, you can move the lights up to 60 feet to a new spot within range. A light must be within 20 feet of another light created by this spell, and a light winks out if it exceeds the spell's range.


The text of this page is partly based on the the V5.1 Systems Reference Document (SRD). The text of both this page and the SRD are released under Creative Commons (“CC-BY-4.0”). [1]