Difference between revisions of "Blades of Grass (spell)"
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|school=transmutation | |school=transmutation | ||
|time=1 [[bonus action]] | |time=1 [[bonus action]] | ||
− | |p= | + | |p=0 |
|range=Self | |range=Self | ||
|summary=Your transform up to two blades of grass into {{i|dagger}}s or {{i|sickle}}s. | |summary=Your transform up to two blades of grass into {{i|dagger}}s or {{i|sickle}}s. |
Latest revision as of 19:27, 8 December 2020
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Player's Guide |
System Reference |
Compendium |
Transmutation cantrip | |
Casting time: | 1 bonus action |
Range: | Self |
Components: | V, S |
Duration: | 1 minute |
You imbue one or two blades of grass you are holding with nature's power. For the duration, they become daggers or sickles, and you can use your spellcasting ability instead of Strength for attack and damage rolls using these magic weapons. If you let go of a of a weapon created by this spell, the spell ends for it at the end of the turn, reverting it to a nonmagical blade of grass.