Difference between revisions of "Fire/10th"

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==Divinity==
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==Fire Divinity==
At 10th level, you learn to augment bane, blessings, or senses with truly divine power from the gods.  You gain one of the following benefits:
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At 14th level, you learn to augment your bane, blessings, or senses with truly divine power from the gods.  You gain one of the following benefits:
  
* '''''Scorn of Din.''''' Once per turn, when a creature you have [[#Bless or Bane|baned]] is hit by any attack, the attacker may add a d6 [[bonus die]] to the damage rollWhen an attack misses the creature, you can use your [[reaction]] to end the bane and force the attack to hit instead.
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* '''''Scorn of Din.''''' When a creature under your [[#Bless or Bane|bane]] is hit by any attack, you can use your [[reaction]] to deal 2d6 fire damage to that creatureIf an attack misses the creature but had a chance of hitting, you can use your [[reaction]] to end the bane and force the attack to hit instead.
* '''''Volvagia's Heatsense.''''' You can use your action [[blindsight]] out to a range of 60 feet, which persists until the end of your next turn.
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* '''''Valoo's Rage.''''' A creature under your [[#Bless or Bane|bane]] gains no benefit from [[Damage Resistance|resistance]] or immunity to fire damage.  When the baned creature takes fire damage, you can end the bane as a [[reaction]] to double the fire damage dealt and cause the creature to be [[ignited]].
* '''''Valoo's Rage.''''' A creature you've [[#Bless or Bane|baned]] gains no benefit from [[Damage Resistance|resistance]] or immunity to fire damage.  When the baned creature takes fire damage, you can use your [[reaction]] to impose [[Damage Vulnerability|vulnerability]] to the damage roll and cause the creature to be [[ignited]].
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* '''''Eldin's Volcano.''''' Using your action to [[#Bless or Bane|bane]] a creature also [[ignited|ignites]] it.  Any creature you hit with any attack roll is also [[ignited]].  As an action, you can deal 2d12 fire damage to all [[ignited]] creatures within 60 feet of you.
 
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* '''''Volvagia's Heatsense.''''' You can use your [[bonus action]] to gain [[blindsight]] out to a range of 60 feet.  This blindsight lasts until the start of your next turn.<noinclude>
At 14th level you can either gain another Divinity feature or another [[#Legacy|Legacy]] feature.<noinclude>
 
 
[[Category:Class Templates]]</noinclude>
 
[[Category:Class Templates]]</noinclude>

Latest revision as of 20:18, 21 January 2022

Fire Divinity

At 14th level, you learn to augment your bane, blessings, or senses with truly divine power from the gods. You gain one of the following benefits:

  • Scorn of Din. When a creature under your bane is hit by any attack, you can use your reaction to deal 2d6 fire damage to that creature. If an attack misses the creature but had a chance of hitting, you can use your reaction to end the bane and force the attack to hit instead.
  • Valoo's Rage. A creature under your bane gains no benefit from resistance or immunity to fire damage. When the baned creature takes fire damage, you can end the bane as a reaction to double the fire damage dealt and cause the creature to be ignited.
  • Eldin's Volcano. Using your action to bane a creature also ignites it. Any creature you hit with any attack roll is also ignited. As an action, you can deal 2d12 fire damage to all ignited creatures within 60 feet of you.
  • Volvagia's Heatsense. You can use your bonus action to gain blindsight out to a range of 60 feet. This blindsight lasts until the start of your next turn.