Difference between revisions of "Maze (spell)"
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|concentration=yes | |concentration=yes | ||
|duration=10 minutes | |duration=10 minutes | ||
− | |You banish a creature that you can see within range into a labyrinthine demirealm. The target remains there for the duration or until it escapes the maze.{{a}}The target can use its action to attempt to escape. When it does so, it makes an {{int}} [[saving throw]]. If it succeeds, it escapes, and the spell ends. A creature with [[Labyrinthe Recall]] or a similar feature automatically succeeds this save. When the spell ends, the target reappears in the space it left or, if that space is occupied, in the nearest unoccupied space. | + | |You banish a creature that you can see within range into a labyrinthine demirealm. The target remains there for the duration or until it escapes the maze.{{a}}The target can use its action to attempt to escape. When it does so, it makes an {{int}} [[saving throw]]. If it succeeds, it escapes, and the spell ends. A creature with [[Labyrinthe Recall]] or a similar feature automatically succeeds this save. When the spell ends, the target reappears in the space it left or, if that space is occupied, in the nearest unoccupied space. |
|summary=You banish a creature that you can see within range into a labyrinthine demirealm. | |summary=You banish a creature that you can see within range into a labyrinthine demirealm. | ||
|twilit=yes | |twilit=yes |
Latest revision as of 20:12, 11 December 2020
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Player's Guide |
System Reference |
Compendium |
12-point conjuration | |
Casting time: | 1 action |
Range: | 60 feet |
Components: | V, S |
Duration: | Concentration, up to 10 minutes |
You banish a creature that you can see within range into a labyrinthine demirealm. The target remains there for the duration or until it escapes the maze.
The target can use its action to attempt to escape. When it does so, it makes an Intelligence saving throw. If it succeeds, it escapes, and the spell ends. A creature with Labyrinthe Recall or a similar feature automatically succeeds this save. When the spell ends, the target reappears in the space it left or, if that space is occupied, in the nearest unoccupied space.
8th-level conjuration | |
Casting time: | 1 action |
Range: | 60 feet |
Components: | V, S |
Duration: | Concentration, up to 10 minutes |
You banish a creature that you can see within range into a labyrinthine demirealm. The target remains there for the duration or until it escapes the maze.
The target can use its action to attempt to escape. When it does so, it makes an Intelligence saving throw. If it succeeds, it escapes, and the spell ends. A creature with Labyrinthe Recall or a similar feature automatically succeeds this save. When the spell ends, the target reappears in the space it left or, if that space is occupied, in the nearest unoccupied space.
The text of this page is partly based on the the V5.1 Systems Reference Document (SRD). The text of both this page and the SRD are released under Creative Commons (“CC-BY-4.0”). [1]