Difference between revisions of "Ending Blow (technique)"

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|image=https://i.imgur.com/Nm8wp9g.jpg
 
|image=https://i.imgur.com/Nm8wp9g.jpg
 
|imagelink=https://zelda.gamepedia.com/Ending_Blow
 
|imagelink=https://zelda.gamepedia.com/Ending_Blow
|tier=heroic
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|time=action
|p=4
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|summary='''''Action.''''' Melee attack a Prone or Incapacitated creature. Add you add your [[Stamina Die|SD]] to the damage, and then [[Max Damage|maximize]] your damage roll.
|time=attack
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|Make a melee weapon attack or unarmed strike against a creature that is [[Prone]] or [[Incapacitated]]. On a hit add your Stamina Die to the damage roll, then [[Max Damage|maximize]] your damage roll.
|summary=You make a merciless, finishing strike against a [[prone]] creature.
 
|description=You make a merciless, finishing strike against a [[prone]] creature. Instead of rolling normally, you treat the d20 roll as though it landed on a 20.  Once you attempt this attack, you are [[incapacitated]] and can't move until the start of your next turn.
 
 
}}
 
}}
 
{{clear}}
 
{{clear}}
  
  
{{Source|Twilight Princess}}
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{{Source|Adventure of Link|Twilight Princess|Skyward Sword}}

Latest revision as of 01:55, 2 April 2024

standard technique — action
Make a melee weapon attack or unarmed strike against a creature that is Prone or Incapacitated. On a hit add your Stamina Die to the damage roll, then maximize your damage roll.


The material on this page is based primarily on content found in Adventure of Link, Twilight Princess, and Skyward Sword, which are all copyright Nintendo Co., Ltd.