Difference between revisions of "Spook (spell)"
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<noinclude>{{Navi|Spells}}</noinclude><tabs><tab name="Cantrip">{{SB | <noinclude>{{Navi|Spells}}</noinclude><tabs><tab name="Cantrip">{{SB | ||
|school=enchantment | |school=enchantment | ||
− | |p= | + | |p=0 |
|range=10 feet | |range=10 feet | ||
|comp=S | |comp=S | ||
|summary=A creature must succeed on a {{cha}} [[saving throw]] or take psychic damage and be unable to take [[reaction]]s for 1 round. | |summary=A creature must succeed on a {{cha}} [[saving throw]] or take psychic damage and be unable to take [[reaction]]s for 1 round. | ||
− | |description=A creature in range suffers a momentary but overwhelming terror. It must succeed on a {{cha}} [[saving throw]] or take 1d8 psychic damage and be unable to take [[reaction]]s until the start of its next turn. A creature automatically succeeds on this save if it can't be | + | |description=A creature in range suffers a momentary but overwhelming terror. It must succeed on a {{cha}} [[saving throw]] or take 1d8 psychic damage and be unable to take [[reaction]]s until the start of its next turn. A creature automatically succeeds on this save if it can't be [[frightened]].{{a}}The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8). |
|twilit=yes | |twilit=yes | ||
|witch=yes | |witch=yes |
Latest revision as of 19:24, 8 December 2020
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Player's Guide |
System Reference |
Compendium |
Enchantment cantrip | |
Casting time: | 1 action |
Range: | 10 feet |
Components: | S |
Duration: | Instantaneous |
A creature in range suffers a momentary but overwhelming terror. It must succeed on a Charisma saving throw or take 1d8 psychic damage and be unable to take reactions until the start of its next turn. A creature automatically succeeds on this save if it can't be frightened.
The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).