Difference between revisions of "Touch Wind (spell)"
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<noinclude>{{Navi|Spells}}</noinclude><tabs><tab name="Cantrip">{{SB | <noinclude>{{Navi|Spells}}</noinclude><tabs><tab name="Cantrip">{{SB | ||
|school=transmutation | |school=transmutation | ||
− | |p= | + | |p=0 |
|range=60 feet | |range=60 feet | ||
|time=1 action | |time=1 action | ||
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* A small gust of air moves one unattended object that weighs no more than 5 pounds. The object is pushed up to 10 feet in any direction. It isn’t pushed with enough force to cause damage. | * A small gust of air moves one unattended object that weighs no more than 5 pounds. The object is pushed up to 10 feet in any direction. It isn’t pushed with enough force to cause damage. | ||
* You create a harmless sensory effect using air, such as causing leaves to rustle, wind to slam shutters shut, or your clothing to ripple in a breeze. | * You create a harmless sensory effect using air, such as causing leaves to rustle, wind to slam shutters shut, or your clothing to ripple in a breeze. | ||
+ | |sorc=yes | ||
|wizz=yes | |wizz=yes | ||
|tech=yes | |tech=yes |
Latest revision as of 19:50, 11 December 2020
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Player's Guide |
System Reference |
Compendium |
Transmutation cantrip | |
Casting time: | 1 action |
Range: | 60 feet |
Components: | S |
Duration: | Instantaneous |
You seize the air and compel it to create one of the following effects at a point you can see within range. Unless a creature witnesses your somatic component, there is no overt sign that you or anyone else caused this effect.
- One Medium or smaller creature you choose must succeed on a Strength saving throw or be pushed up to 5 feet in a direction of your choice. A flying or swimming creature has disadvantage on this saving throw.
- A small gust of air moves one unattended object that weighs no more than 5 pounds. The object is pushed up to 10 feet in any direction. It isn’t pushed with enough force to cause damage.
- You create a harmless sensory effect using air, such as causing leaves to rustle, wind to slam shutters shut, or your clothing to ripple in a breeze.