Difference between revisions of "Mercy (spell)"
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<noinclude>{{Navi|Spells}}</noinclude><tabs><tab name="Magic Points">{{SB | <noinclude>{{Navi|Spells}}</noinclude><tabs><tab name="Magic Points">{{SB | ||
+ | |image=https://i.imgur.com/lTC2N8w.png | ||
+ | |imagelink=https://zelda.gamepedia.com/Fairy | ||
|p=3 | |p=3 | ||
|level=2nd | |level=2nd | ||
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|time=1 [[reaction]], used when a creature in range dies | |time=1 [[reaction]], used when a creature in range dies | ||
|comp=S | |comp=S | ||
− | |When a creature in range other than you drops to 0 {{hp}}, your earnest wish saves that creature from death. At the end of the current turn, that creature turns to life with | + | |When a creature in range other than you drops to 0 {{hp}}, your earnest wish saves that creature from death. At the end of the current turn, that creature turns to life with {{hp}} equal to 1d10 + your casting ability modifier. This spell doesn't affect any [[construct]] or [[undead]] or any creature that has died of old age, and it cannot restore any missing body parts.{{a}}{{ExhaustingSpell}}{{a}}{{AHL}} For each extra point, the spell restores an extra 1d10 {{hp}}. |
|summary=Your reaction brings back to life a creature that has just died. | |summary=Your reaction brings back to life a creature that has just died. | ||
|damage=healing | |damage=healing | ||
|fairy=yes | |fairy=yes | ||
}}</tab><tab name="Spell Slots">{{SpellBox | }}</tab><tab name="Spell Slots">{{SpellBox | ||
+ | |image=https://i.imgur.com/lTC2N8w.png | ||
+ | |imagelink=https://zelda.gamepedia.com/Fairy | ||
|level=2nd | |level=2nd | ||
|school=abjuration | |school=abjuration | ||
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|time=1 [[reaction]], used when a creature in range dies | |time=1 [[reaction]], used when a creature in range dies | ||
|comp=S | |comp=S | ||
− | |When a creature in range other than you drops to 0 {{hp}}, your earnest wish saves that creature from death. At the end of the current turn, that creature turns to life with | + | |When a creature in range other than you drops to 0 {{hp}}, your earnest wish saves that creature from death. At the end of the current turn, that creature turns to life with {{hp}} equal to 1d10 + your casting ability modifier. This spell doesn't affect any [[construct]] or [[undead]] or any creature that has died of old age, and it cannot restore any missing body parts{{a}}{{ExhaustingSpell}}{{a}}{{AHLS}} When you cast this spell using a spell slot of 3rd level or higher, the spell restores an extra 1d10 {{hp}} for every spell slot level above 2nd. |
}}</tab></tabs><noinclude> | }}</tab></tabs><noinclude> | ||
{{clear}} | {{clear}} |
Latest revision as of 20:41, 11 December 2020
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Player's Guide |
System Reference |
Compendium |
3-point abjuration | |
Casting time: | 1 reaction, used when a creature in range dies |
Range: | 60 feet |
Components: | S |
Duration: | Instantaneous |
When a creature in range other than you drops to 0 heart points, your earnest wish saves that creature from death. At the end of the current turn, that creature turns to life with heart points equal to 1d10 + your casting ability modifier. This spell doesn't affect any construct or undead or any creature that has died of old age, and it cannot restore any missing body parts.
Exhausting Spell. If you cast this spell more than once before you finish a long rest, you suffer two levels of exhaustion immediately after casting it.
Upcast. You can upcast this spell by expending extra magic points when you cast it. For each extra point, the spell restores an extra 1d10 heart points.
2nd-level abjuration | |
Casting time: | 1 reaction, used when a creature in range dies |
Range: | 60 feet |
Components: | S |
Duration: | Instantaneous |
When a creature in range other than you drops to 0 heart points, your earnest wish saves that creature from death. At the end of the current turn, that creature turns to life with heart points equal to 1d10 + your casting ability modifier. This spell doesn't affect any construct or undead or any creature that has died of old age, and it cannot restore any missing body parts
Exhausting Spell. If you cast this spell more than once before you finish a long rest, you suffer two levels of exhaustion immediately after casting it.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the spell restores an extra 1d10 heart points for every spell slot level above 2nd.
The material on this page is based on content found throughout the Legend of Zelda series, which is copyright Nintendo Co., Ltd.