Difference between revisions of "Sever (spell)"
From Legends of Hyrule
Jump to navigationJump to search (Created page with "<noinclude>{{Navi|Spells}} </noinclude>{{SB |image=File:Sever.gif |imagelink=https://www.youtube.com/watch?v=029nuOWUjI8 |school=transmutation |p=cantrip |range=10 feet |Y...") |
m |
||
(5 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
− | <noinclude>{{Navi|Spells}} | + | <noinclude>{{Navi|Spells}}</noinclude><tabs><tab name="Cantrip">{{SB |
− | </noinclude>{{SB | ||
|image=[[File:Sever.gif]] | |image=[[File:Sever.gif]] | ||
|imagelink=https://www.youtube.com/watch?v=029nuOWUjI8 | |imagelink=https://www.youtube.com/watch?v=029nuOWUjI8 | ||
|school=transmutation | |school=transmutation | ||
− | |p= | + | |p=0 |
+ | |comp=S | ||
|range=10 feet | |range=10 feet | ||
− | |You concentrate magical energy to forcefully separate matter at the most fundamental level | + | |You concentrate magical energy to forcefully separate matter at the most fundamental level, targeting a creature or object in range. A creature must make a {{dex}} saving throw. On a failed save, the target takes 1d12 slashing damage. Any damage dealt to an [[object]] is doubled.{{a}}The damage of this spell increases by 1d12 when you reach 5th level (2d12), 11th level (3d12), and 17th level (4d12). |
− | |summary= | + | |summary=Separate matter at its most fundamental level, dealing 1d12 slashing damage to a creature or object within 10 feet. Damage to an object is doubled. |
|save=ranged | |save=ranged | ||
|damage=slashing | |damage=slashing | ||
|tech=yes | |tech=yes | ||
|twilit=yes | |twilit=yes | ||
− | }}<noinclude> | + | }}</tab></tabs><noinclude> |
{{clear}} | {{clear}} | ||
Latest revision as of 19:24, 8 December 2020
Please download an offline copy of any page you may need. "Alt+Shift+P" can be used to make a printable PDF of any page. See also archives. | ||
Player's Guide |
System Reference |
Compendium |
Transmutation cantrip | |
Casting time: | 1 action |
Range: | 10 feet |
Components: | S |
Duration: | Instantaneous |
You concentrate magical energy to forcefully separate matter at the most fundamental level, targeting a creature or object in range. A creature must make a Dexterity saving throw. On a failed save, the target takes 1d12 slashing damage. Any damage dealt to an object is doubled.
The damage of this spell increases by 1d12 when you reach 5th level (2d12), 11th level (3d12), and 17th level (4d12).
The material on this page is based primarily on content found in Twilight Princess, which is copyright Nintendo Co., Ltd.