Difference between revisions of "Helm Splitter (technique)"
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|image=https://i.imgur.com/cYPIaBb.png | |image=https://i.imgur.com/cYPIaBb.png | ||
|imagelink=https://zelda.gamepedia.com/Helm_Splitter | |imagelink=https://zelda.gamepedia.com/Helm_Splitter | ||
− | + | |time=action | |
− | + | |summary='''''Action.''''' Attack a creature within 15 feet and freely move to any open space within 0 feet of it. | |
− | |time= | + | |description=Make a weapon attack or [[unarmed strike]] against a creature within 15 feet of you, regardless of your normal weapon's normal reach or range. Your attack roll ignores any [[disadvantage]] caused by being too close to or too far from the target.{{a}}On a hit, add your Stamina Die to the damage roll.{{a}}Regardless of hit or miss, you can move to any open space within 15 feet of the attacked creature. This movement doesn't cost speed and doesn't trigger [[reaction]]s. |
− | |summary=Attack a creature and freely move to any open space within | ||
− | |description=Make a | ||
}} | }} | ||
+ | {{clear}} | ||
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+ | {{Source|The Wind Waker|Twilight Princess}} |
Latest revision as of 12:46, 1 April 2024
- standard technique — action
On a hit, add your Stamina Die to the damage roll.
Regardless of hit or miss, you can move to any open space within 15 feet of the attacked creature. This movement doesn't cost speed and doesn't trigger reactions.
The material on this page is based primarily on content found in The Wind Waker and Twilight Princess, both of which are copyright Nintendo Co., Ltd.