Difference between revisions of "Sage/1st/Proficiencies"

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(Created page with "== Proficiencies == If sage is your first class, you have proficiency with the following. These proficiencies are in addition to any from your {{inpage|Sage Domain}} and #P...")
 
 
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== Proficiencies ==
 
== Proficiencies ==
If sage is your first class, you have proficiency with the following.  These proficiencies are in addition to any from your {{inpage|Sage Domain}} and [[#Proficiency Points|proficiency points]].
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If {{{1|}}} sage is your first class, you have proficiency with the following.  {{#if:{{{1|}}}|These are in addition to any from your proficiency points.|These proficiencies are in addition to any from your {{inpage|Sage Domain}} and [[#Proficiency Points|proficiency points]].}}  {{#switch: {{{1|}}}
:'''[[Armor]]:''' Light [[armor]]
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|Earth=
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:'''[[Armor]]:''' Light armor, medium armor, and shields (but not [[heavy shield]]s)
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:'''[[Weapons]]:''' [[Weapons|Simple weapons]], {{item|battleaxe}}s, {{item|flail}}s, and {{item|warhammer}}s
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:'''[[Saving throw|Saving Throws]]''':  {{wis}}, {{cha}}
 +
:'''[[Tools]]''': One [[musical instrument]] of your choice
 +
:'''[[Languages]]''': One of your choice from {{L|Deku}}, {{L|Goro}}, or {{L|Stal}}
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|Fire=
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:'''[[Armor]]:''' Light armor
 +
:'''[[Weapons]]:''' [[Weapons|Simple weapons]], all martial melee weapons (but not martial ranged weapons), {{i|bomb}}s, and {{MI|fire rod}}s
 +
:'''[[Saving throw|Saving Throws]]''':  {{wis}}, {{cha}}
 +
:'''[[Tools]]''': One [[musical instrument]] of your choice
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:'''[[Languages]]''': One of your choice from {{L|Ancient}}, {{L|Goro}}, and {{L|Subrosian}}
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|Forest=
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:'''[[Armor]]:''' Light armor, {{item|hide armor}}
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:'''[[Weapons]]:''' [[Weapons|Simple weapons]], {{item|boomerang}}s, {{item|hand crossbow}}s, {{item|shortsword}}s, and {{item|whip}}s
 +
:'''[[Saving throw|Saving Throws]]''':  {{wis}}, {{cha}}
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:'''[[Tools]]''': One [[musical instrument]] of your choice
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:'''[[Skills]]''': One of your choice from [[Animal Handling]], [[Nature]], and [[Survival]]
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:'''[[Languages]]''': One of your choice from {{L|Ancient}}, {{L|Blin}}, and {{L|Deku}}
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|Light=
 +
:'''[[Armor]]:''' Light armor
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:'''[[Weapons]]:''' [[Weapons|Simple weapons]], {{item|broadsword}}s, {{item|rapier}}s
 +
:'''[[Saving throw|Saving Throws]]''':  {{wis}}, {{cha}}
 +
:'''[[Tools]]''': One [[musical instrument]] of your choice
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:'''[[Skills]]''': One of your choice from [[History]], [[Insight]], [[Medicine]], and [[Religion]]
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:'''[[Languages]]''': One of your choice from {{L|Ancient}}, {{L|Minish}}, and {{L|Zoran}}
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|Shadow=
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:'''[[Armor]]:''' Light armor
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:'''[[Weapons]]:''' [[Weapons|Simple weapons]], {{item|hand crossbow}}s, {{item|morningstar}}s
 +
:'''[[Saving throw|Saving Throws]]''':  {{wis}}, {{cha}}
 +
:'''[[Tools]]''': One [[musical instrument]] of your choice
 +
:'''[[Skills]]''': One of your choice from [[Deception]], [[Intimidation]], [[Sleight of Hand]], and [[Stealth]]
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:'''[[Languages]]''': One of your choice from {{L|Ancient}}, {{L|Blin}}, and {{L|Stal}}
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|Spirit=
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:'''[[Armor]]:''' Light armor
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:'''[[Weapons]]:''' [[Weapons|Simple weapons]], {{item|duplex bow}}s, {{item|hand crossbow}}s, {{item|heavy crossbow}}s, {{item|scimitar}}s, {{item|shortsword}}s, and [[Lightning Rod (magic item)|''lightning rods'']]
 +
:'''[[Saving throw|Saving Throws]]''':  {{wis}}, {{cha}}
 +
:'''[[Tools]]''': One [[musical instrument]] of your choice
 +
:'''[[Languages]]''': One of your choice from {{L|Gerudo}}, {{L|Lizal}}, and {{L|Twilight}}
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|Water=
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:'''[[Armor]]:''' Light armor
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:'''[[Weapons]]:''' [[Weapons|Simple weapons]], {{i|scimitar}}s, {{i|pike}}s, and {{MI|ice rod}}s
 +
:'''[[Saving throw|Saving Throws]]''':  {{wis}}, {{cha}}
 +
:'''[[Tools]]''': One [[musical instrument]] of your choice
 +
:'''[[Languages]]''': One of your choice from {{L|Ancient}}, {{L|Anook}}, and {{L|Zoran}}
 +
|Wind=
 +
:'''[[Armor]]:''' Light armor
 +
:'''[[Weapons]]:''' [[Weapons|Simple weapons]]
 +
:'''[[Saving throw|Saving Throws]]''':  {{dex}}, {{wis}}, {{cha}}
 +
:'''[[Tools]]''': One [[musical instrument]] of your choice
 +
:'''[[Languages]]''': One of your choice from {{L|Deku}}, {{L|Lizal}}, and {{L|Zoran}}
 +
|
 +
:'''[[Armor]]:''' Light armor
 
:'''[[Weapons]]:''' [[Weapons|Simple weapons]]
 
:'''[[Weapons]]:''' [[Weapons|Simple weapons]]
 
:'''[[Saving throw|Saving Throws]]''':  {{wis}}, {{cha}}
 
:'''[[Saving throw|Saving Throws]]''':  {{wis}}, {{cha}}
 
:'''[[Tools]]''': One [[musical instrument]] of your choice
 
:'''[[Tools]]''': One [[musical instrument]] of your choice
 
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}}
=== Multiclass Proficiencies ===
 
If sage is not your first class (see [[multiclassing]]), you instead only gain proficiency with one [[musical instrument]] of your choice.  This is in addition to any from your {{inpage|Sage Domain}}.  You do not gain any [[#Proficiency Points|proficiency points]] from sage if it is not your first class.
 
  
 
== Proficiency Points ==
 
== Proficiency Points ==
{{Aside|Background Alternative|Proficiency points are meant to replace the skill proficiencies and backgrounds used by official D&D classes.  If it is your DM's preference, you are instead proficient in two [[skills]] of your choice from [[Animal Handling]], [[History]], [[Insight]], [[Medicine]], [[Nature]], [[Performance]], [[Persuasion]], and [[Religion]].  You are also proficient with one [[musical instrument]] of your choice.  These proficiencies are in addition to any from your background.}}
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{{Background|two [[skills]] of your choice from [[Animal Handling]], [[History]], [[Insight]], [[Medicine]], [[Nature]], [[Performance]], [[Persuasion]], and [[Religion]].  You are also proficient with one [[musical instrument]] of your choice}}
You have a number of proficiency points equal to 5 + your {{int}} modifier.  If your Intelligence modifier permanently increases, so too do your number of proficiency points.  During [[character creation]] or during [[downtime]], you can expend proficiency points to become proficient.   
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If this is your first class, you have a number of proficiency points equal to 5 + your {{int}} modifier.  If your Intelligence modifier permanently increases, so too do your number of proficiency points.  During [[character creation]] or during [[downtime]], you can expend proficiency points to become proficient.   
* You can invest '''1 point''' to become proficient with any [[artisan's tool]], any [[musical instrument]], water vehicles, land vehicles, or any [[language]].
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* You can invest '''1 point''' to become proficient with [[History]], [[Religion]], any [[artisan's tool]], any [[musical instrument]], water vehicles, land vehicles, or any [[language]].
* You can invest '''2 points'''  to become proficient in any [[professional tool]] or any [[skill]] from [[Animal Handling]], [[History]], [[Insight]], [[Medicine]], [[Nature]], [[Performance]], [[Persuasion]], and [[Religion]].
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* You can invest '''2 points'''  to become proficient in any [[professional tool]] or any [[skill]] from [[Animal Handling]], [[Insight]], [[Medicine]], [[Nature]], [[Performance]], and [[Persuasion]].
* You can invest '''3 points'''  to become proficient in any other [[skill]].
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* You can invest '''3 points'''  to become proficient in any other [[skill]].<noinclude>
 
 
This feature assumes you do not have a background.  If you do have a background, your number of proficiency points is reduced by 6, to a minimum of 0.<noinclude>
 
 
[[Category:Class Templates]]</noinclude>
 
[[Category:Class Templates]]</noinclude>

Latest revision as of 21:17, 14 January 2022

Proficiencies

If sage is your first class, you have proficiency with the following. These proficiencies are in addition to any from your Sage Domain and proficiency points.

Armor: Light armor
Weapons: Simple weapons
Saving Throws: Wisdom, Charisma
Tools: One musical instrument of your choice

Proficiency Points

Option: Background
Legends of Hyrule doesn't have backgrounds under default rules. Proficiency points are meant to replace benefits provided by a traditional Background.
     If your campaign uses traditional Backgrounds, you gain no proficiency points, but instead are proficient in two skills of your choice from Animal Handling, History, Insight, Medicine, Nature, Performance, Persuasion, and Religion. You are also proficient with one musical instrument of your choice. These proficiencies are in addition to any from your Background.

If this is your first class, you have a number of proficiency points equal to 5 + your Intelligence modifier. If your Intelligence modifier permanently increases, so too do your number of proficiency points. During character creation or during downtime, you can expend proficiency points to become proficient.