Difference between revisions of "Metamage (feat)"
From Legends of Hyrule
Jump to navigationJump to searchm (clarification) |
m |
||
(3 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
− | {{FB|pre=The ability to cast at least one | + | <noinclude>{{Navi|Feats}} |
− | |You've learned to manipulate and transform the spells you cast, using a practice called metamagic. When you cast a spell, you can expend 1 extra magic point when you cast it to give it one of the following effects. This extra magic point is | + | </noinclude>{{FB|pre=The ability to cast at least one [[spell]] with [[magic points]] |
− | + | |You've learned to manipulate and transform the spells you cast, using a practice called metamagic. When you cast a spell, you can expend 1 extra magic point when you cast it to give it one of the following effects. This extra magic point is subject to your Magic Limit. | |
− | '''''Careful Spell.''''' When you cast a spell that forces other creatures to make a [[saving throw]], you can protect some of those creatures from the spell's full force. Choose a number of those creatures up to your | + | * '''''Careful Spell.''''' When you cast a spell that forces other creatures to make a [[saving throw]], you can protect some of those creatures from the spell's full force. Choose a number of those creatures up to your spellcasting ability modifier. A chosen creature automatically succeeds on its saving throw against the spell. |
− | + | * '''''Distant Spell.''''' When you cast a spell that has a range of 5 feet or greater, you double the range of the spell. When you cast a spell that has a range of touch, the range becomes 30 feet. | |
− | '''''Distant Spell.''''' When you cast a spell that has a range of 5 feet or greater, you double the range of the spell. When you cast a spell that has a range of touch, the range becomes 30 feet. | + | * '''''Extended Spell.''''' When you cast a spell that has a duration of 1 minute or longer, you double its duration, to a maximum duration of 24 hours. |
− | + | * '''''Subtle Spell.''''' You cast the spell without any somatic or verbal components. | |
− | '''''Extended Spell.''''' When you cast a spell that has a duration of 1 minute or longer, you double its duration, to a maximum duration of 24 hours. | ||
− | |||
− | '''''Subtle Spell.''''' You cast the spell without any somatic or verbal components. | ||
}} | }} |
Latest revision as of 09:32, 3 December 2020
Please download an offline copy of any page you may need. "Alt+Shift+P" can be used to make a printable PDF of any page. See also archives. | ||
Player's Guide |
System Reference |
Compendium |
Prerequisite: The ability to cast at least one spell with magic points
You've learned to manipulate and transform the spells you cast, using a practice called metamagic. When you cast a spell, you can expend 1 extra magic point when you cast it to give it one of the following effects. This extra magic point is subject to your Magic Limit.
- Careful Spell. When you cast a spell that forces other creatures to make a saving throw, you can protect some of those creatures from the spell's full force. Choose a number of those creatures up to your spellcasting ability modifier. A chosen creature automatically succeeds on its saving throw against the spell.
- Distant Spell. When you cast a spell that has a range of 5 feet or greater, you double the range of the spell. When you cast a spell that has a range of touch, the range becomes 30 feet.
- Extended Spell. When you cast a spell that has a duration of 1 minute or longer, you double its duration, to a maximum duration of 24 hours.
- Subtle Spell. You cast the spell without any somatic or verbal components.