Difference between revisions of "Life (spell)"
From Legends of Hyrule
Jump to navigationJump to searchm (damage=healing) |
m |
||
(4 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
− | {{SB | + | <noinclude>{{Navi|Spells}}</noinclude><tabs><tab name="Magic Points">{{SB |
|title=Life | |title=Life | ||
|school=conjuration | |school=conjuration | ||
Line 6: | Line 6: | ||
|summary=You heal the wounds of a creature you touch. | |summary=You heal the wounds of a creature you touch. | ||
|range=Touch | |range=Touch | ||
− | |You heal the wounds of a creature you touch. The target regains {{hp}} equal to | + | |You heal the wounds of a creature you touch. The target regains {{hp}} equal to 1d12 + your casting ability modifier. This spell has no effect on [[constructs]] or [[undead]].{{a}}{{AHL}} For every extra point you expend, the target regains an extra 1d12 {{hp}}. |
+ | |slot={{tab}}{{AHLS}} When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d12 for each slot level above 1st. | ||
+ | |image=https://i.imgur.com/r39rOxL.png | ||
+ | |imagelink=https://zelda.gamepedia.com/Life | ||
|ea=yes | |ea=yes | ||
|fi=yes | |fi=yes | ||
Line 16: | Line 19: | ||
|wi=yes | |wi=yes | ||
|fairy=yes | |fairy=yes | ||
− | | | + | |damage=healing}}</tab><tab name="Spell Slots">{{SpellBox |
− | | | + | |title=Life |
+ | |school=conjuration | ||
+ | |level=1st | ||
+ | |range=Touch | ||
+ | |You heal the wounds of a creature you touch. The target regains {{hp}} equal to 1d12 + your casting ability modifier. This spell has no effect on [[constructs]] or [[undead]].{{a}}{{AHLS}} When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d12 for each slot level above 1st. | ||
+ | |image=https://i.imgur.com/r39rOxL.png | ||
+ | |imagelink=https://zelda.gamepedia.com/Life}}</tab></tabs><noinclude> | ||
+ | {{clear}} | ||
{{Source|Adventure of Link}} | {{Source|Adventure of Link}} | ||
+ | </noinclude> |
Latest revision as of 13:52, 7 May 2020
Please download an offline copy of any page you may need. "Alt+Shift+P" can be used to make a printable PDF of any page. See also archives. | ||
Player's Guide |
System Reference |
Compendium |
2-point conjuration | |
Casting time: | 1 action |
Range: | Touch |
Components: | V, S |
Duration: | Instantaneous |
You heal the wounds of a creature you touch. The target regains heart points equal to 1d12 + your casting ability modifier. This spell has no effect on constructs or undead.
Upcast. You can upcast this spell by expending extra magic points when you cast it. For every extra point you expend, the target regains an extra 1d12 heart points.
1st-level conjuration | |
Casting time: | 1 action |
Range: | Touch |
Components: | V, S |
Duration: | Instantaneous |
You heal the wounds of a creature you touch. The target regains heart points equal to 1d12 + your casting ability modifier. This spell has no effect on constructs or undead.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d12 for each slot level above 1st.
The material on this page is based primarily on content found in Adventure of Link, which is copyright Nintendo Co., Ltd.